Concurrent Chunk Management Engine (Fabric)

Concurrent Chunk Management Engine (Fabric)

Mod

A Fabric mod designed to improve the chunk performance of Minecraft.

Client or server Optimization

1.64M downloads
2,445 followers
Created3 years ago
Updateda day ago

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0.2.0+alpha.6 for 1.18.1

Changelog

C2ME 0.2.0+alpha.6 for Minecraft 1.18.1 is released

This release improves overall performance and stability and fixes some bugs.

Changelog:

  • General worldgen optimizations and allocation reductions
  • Adds experimental async scheduling (turned off by default)
  • Raise default max render distance to 128
  • Some fixes related to no-tick view distance
  • Don't send chunks twice with no-tick (configurable)
  • Turns on reducedLockRadius by default
  • Adds priority system for worldgen
  • Now breaks optifabric
  • Adds limit for chunk data cache in IO workers to prevent using too much heap memory
  • Allow disabling mid-tick chunk tasks
  • Safety and stability improvements
  • Attempt to fix bad config values or return them to default by @duplexsystem in https://github.com/RelativityMC/C2ME-fabric/pull/94
  • Hide useGlobalBiomeCache from config

Full Changelog: https://github.com/RelativityMC/C2ME-fabric/compare/0.2.0+alpha.5...0.2.0+alpha.6

Files

c2me-fabric-mc1.18.1-0.2.0+alpha.6.0-all.jar(1.18 MiB) Primary Download

External resources



Project members

ishland

Owner

duplexsystem

Member


Technical information

License
MIT
Client side
optional
Server side
optional
Project ID