Compatibility
Minecraft: Java Edition
1.12.2
Platforms
Forge
Supported environments
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Details
Licensed MIT
Published 10 months ago
Updated last week
Changelog
The big 1 7! This update introduces a lot of new features, compatibility and bug fixes!
DDD has moved away from Access Transformers and is now using Mixins! Hooray!
DDD now also signs its mod jar and will warn players if its fingerprint doesn't match.
This update also introduces a brand new modifier system that lets you use ZenScript to change DDD related capabilities depending on whatever condition you can specify!
BUG FIXES:
- Removed a duplicate default config entry for Blaze damage.
- Fixed a bug that prevented sound effects from modulating their pitch.
- Shields that block damage now take minimum 1 durability damage. (#112)
- Polished up and ironed out armor distribution calculations and how they affect damage (#106)
- Empty Armor Distributions are now valid config entries.
- Specifying a 0% effectiveness for a type in the armor distribution config is now valid.
- [SPARTAN WEAPONRY] Fixed Spartan Weaponry tooltips for thrown items not linking to the actual item damage distribution.
- [CONARM] Some fixes so DDD now grabs the right armor values for Conarm armors.
- [TINKERS CONSTRUCT] Some improvements to how ranged tinker tools handle their distributions.
- other small miscellaneous fixes
TWEAKS:
- DDD no longer has an AssignMobResistancesEvent in favor of the new modifier system. It was also removed from CraftTweaker integration as well obviously.
- [CRAFTTWEAKER] ICTCreatureTypeDefinition::addEntityToType not logs an error in crafttweaker.log if passed a null IEntityDefinition. This occurs due to a mispelled entity id in the entity bracket handler in your script. Now an error is logged which should help debugging.
- [CRAFTTWEAKER] Some methods were removed from CTResistances. In particular, all setter type methods. Use modifiers instead.
- Damage type icons now show up alongside damage type names instead of replacing them in tooltips.
- [LYCANITES MOBS] Dependency updated to 2.0.8.9
ADDITIONS:
- DDD's shield calculations and shield mechanics can be toggled on or off on the fly.
- DDD's armor calculations and armor mechanics can be toggled on or off on the fly.
- DDD now has rules to compute how negative armor values are handled.
- DDD now has different armor parsing rules to determine how DDD interprets config entries for armor distributions. Implied or Literal. Read the config entry for more info.
- DDD's armor tooltips can now be shown as a relative effectiveness.
- Armor tooltips can have different colour schemes applied now which depend on effectiveness.
- Armor tooltips will show ALL or Unchanged if using relative tooltips and all effectiveness is 100%.
- DDD now has a rule to determine what happens when you block a blockable attack that would normally set you on fire.
- New config option to specify what "counts as a shield" for DDD's Shield Distributions.
- Particles and sound effects can be toggled on or off.
- New adaptability subcommand (/ddd adaptability...)
- [CRAFTTWEAKER] A new modifier system was introduced which gives you dynamic control over damage, armor and shield distributions alongside mob resistances, allowing them to be dynamically changed during gameplay. Check the wiki!
- [CRAFTTWEAKER] Damage types can now be hidden and won't show up in tooltips.
- [CRAFTTWEAKER] Creature types can be marked as being immune to being set on fire.
- [LYCANITES MOBS] The distributions for the individual types of fire, ooze and acid fluids can now be configured.
- Quality Tools compat: DDD now correctly reads the armor value of a piece of armor if it was altered by a Quality Tools quality.
- First Aid compat: DDD now correctly only uses the armor slots corresponding to the parts that are damaged. It also uses the localized armor values.
- Betweenlands Compat (#85)
- Baubles Integration (#31) Baubles can now affect DDD related capabilities when equipped.
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.7.0Loaders
Game versions
1.12.2Downloads
10Publication date
November 10, 2024 at 8:22 PMPublisher
yeelp
Owner