10.0.9.432
on May 27, 2022b1b86b4 - Update JEI and cleanup generics to allow for it to compile against the newer JEI. From my testing it seems to still be able to load on older versions of JEI and also have older versions of mek load on newer versions of JEI
676e785 - Bump min forge version to 32.0.104 and update how we handle log stripping, and ground tilling to use the new forge method rather than having using ATs to access the lookup maps
1ef2dd9 - Patch silk touch meka-tool still having ores drop xp (#6427). Note: stops other mods from easily being able to add extra xp drops to blocks when they are getting broken with silk touch
fd596d7 - Fix some improper edge case checks when it comes to checking if empty containers can be extracted (#6425)
a857279 - Update list of materials axes work against to match that of vanilla (#6430). Also fix the paxel not properly spawning particles and making a campfire drop its contents when extinguished
6d192cf - Make empty canteens display "Empty" instead of displaying "No gas" as the fact that nutritional paste is a gas internally is not important
550489c - Revamp dictionary item: - Added a description to the dictionary item to make it more clear what it is used for - Now supports showing the tags for blocks, items, fluids, entities, gases, infuse types, pigments, and slurries - Right clicking an entity or fluid in world now shows their tags - The dictionary's GUI now has a dropdown to view the different tag types that something supports. For example block items that have tags for both the block variant and the item variant now show both (though right clicking on blocks in the world is still likely to provide better results in cases where the block variant of an item cannot be properly determined) - Make the target slot in the dictionary GUI be a "ghost slot" so that things can be dragged from JEI into it (https://github.com/mekanism/Mekanism-Feature-Requests/issues/87) - Also fix a few misc issues with scroll lists losing contents/selection index when resizing the minecraft window and make all the click sounds in GUIs properly respect the mek sound config instead of only some of them
930428b - Make the description for the QIO Exporter clearer (#6457)
375f006 - Fix GuiElement child nesting not properly syncing the individual children
188c38d - Fix the QIO container allowing extracting items in larger stacks than their max stack size (#6458)
50c5cce - Transition a few missed ints to varints
52ebee1 - Use our own system for calculating comparator level for inventory contents instead of forge's helper so that we can use our more specialized IInventorySlot#getLimit method to allow for properly calculating the value of things like bins (#6454)
4209310 - Make the delay for the industrial alarm turning off less noticeable (#6452)
5e128d6 - Added config option for disabling extended vein mining for the Meka-Tool (#6453)
4eb2eae - Replace Atomic Disassembler mode switch with radial selector. (#6422)
3326bd1 - Bump forge version and min forge version to 108, update dependencies and move registering our model loaders to the correct place now that there is a correct place
959100c - Make the proper tool type for plastic blocks be a pickaxe instead of there being no proper tool (#6432)
e135cc7 - Fix factory auto sort checking the wrong process for cached recipes so allowing items into inputs that they can't output to
dc022e2 - Save and load cached comparator levels so that tiles that depend on their world for their levels don't have issues (such as logistical sorters)
68503bf - Don't allow modification stations to be rotated with the configurator (#6444)
623a42e - Minor cleanup to how a few colors are applied
061cab3 - Fix missing render call from turbine model causing the blades to be floating instead of "connected" to the rotor shaft, also fix the rendering being a bit off for the bottom blade of a rotor of height one
fc8de2d - Fix some text rendering not using the proper colors if a resource pack changes them
1901bd0 - Rerun formatter
6a11e27 - New Crowdin updates (#6420)
5739653 - Bump version to 10.0.9
9.10.9.422
on May 27, 2022c5b71d6 - Fix electric bow being stackable #6224
628fd54 - Add solar generator energy bar back (#6237)
225859d - Fix Electric Bow shooting animation (#6233)
2b522c0 - Fix seismic reader scolling buttons (#6242)
4052082 - Fix accidentally still wrapping a packet buffer #6238
f0f5bab - Mark bounding blocks as not allowing movement when queried by pathfinding #6200
6fe9bce - Update Wood Gasification to atleast for logs and dust return coal dust (#6241)
9d127e1 - Fix read/write location mismatch for retrogen
e2fbde5 - Bump version to 9.10.9
Warning: Mekanism is currently in alpha, and is not recommended for widespread use in modpacks. There are likely to be game breaking bugs, and updating from one alpha to the next may cause various mekanism blocks to disappear/void their contents. While we will try to not have this happen/keep it to a minimum make sure to make backups. You can read more about the alpha state of this project here.
e49fd28 - fix fr_fr translations
c10ae2f - Fix blocks not keeping energy on breaking #5768
82e7854 - Fix free runners not preventing fall damage, and scuba gear + gas mask not preventing magic damage #5770 The listener was being registered on the wrong event bus
0099326 - Update dev forge version, and add an override to make sure contents are always rendered even if the amount is very small. #5766 - Eventually this should and can be expanded to other things calculating scales
5aef8d8 - Move tag creation to data generators
8bce87d - Add back accidentally removed balloons tag
04c9d6d - Minor cleanup, and fix edge case for EnergyInventorySlot validity check <a href="https://github.com/mekanism/Mekanism/issues/5773"
rel="nofollow">#5773. Also remove no longer needed HWYLA integration, as it seems to be able to work properly without special hooks
acb8905 - Fix Portable Teleporter not working properly
a9c6b59 - first pass chunloader rewrite
7f9929e - move dupe variable out of blocks, add a null check
e315851 - minor uncheck cast fix
6c61d48 - add non-null getWorld
1579d49 - chunkloaders part 2 - functional, but susceptible to the force chunk being un-forced
37dc1e9 - update travis config & readme image/link
af3d760 - Fix crash on server when using lasers or things that check the LaserManager. #5774 Also bump forge dev version to fix items in JEI looking faded
47a0123 - Fix accidentally putting the balloon tag in the wrong domain
298e7c1 - Cleanup implementation of tile sounds, and move the wind generator back to the weather slider. Also fixes the issue where some sounds were not effected by attenuation distance because when Minecraft switched from paulscode to OpenAL, some sounds broke working properly as OpenAL only supports mono sound files. #5776
127215b - Fix baby skeletons having the wrong eye height and move speed values. #5755
0bde074 - Partially cleanup the code having to do with retrogeneration #5778. NOTE: It still does not work, but more of the background structure is now ported
a0da04a - Fix crash when auto mode is turned on in the formulaic assemblicator #5769
bd181f3 - FG3 does not use setupCIWorkspace
2957488 - move to custom chunkloader manager (no vanilla forced chunks)
486d1cb - Move Tools module recipes to being made with a data generator
d9ec680 - Move Additions module recipes to being made with a data generator. Still have to convert enriching recipes at some point
120c545 - Fix JEI not showing filled variants of items
3bf4854 - Fix how Gas upgrade support is registered to different machines, and fix purifying and injecting factories not supporting gas upgrades at all
4d15d4a - Make some API classes to allow creating DataGen's for our recipes/tags easier - More work still needs to be done, as we are storing some recipe builders in the data gen module instead of the API for now due to not having access to the serializers in the API package currently - Rename some classes in the data generators to better match the naming forge gave vanilla of having it be Provider instead of Generator - Testing of the various builders also needs to be done, but that will be done in more depth as things are transitioned over to using them - Made is it so that the recipe serializers can handle NBT on fluids properly - Moved the enriching recipes that create slick plastic to the additions recipe data generator, so that all of additions recipes are now done via data generators
7409fa7 - Reformat code/optimize imports
71f8182 - Deduplicate a bit of deserialization code, and move the recipe builders for Mekanism's recipes to the API package so they can be properly used by other mods without requiring more than building against the API package.
55d34d0 - Properly handle the fact when the frequency manager is null on the client connected to a server #5787
27ccc96 - Fix a couple bugs with upgrading transmitters, and allow the upgrading to propagate the entire network if you keep clicking on the same transmitter. #5780
65a1e2b - Convert generators recipes to using data generators and clean up formatting of other recipe generators to be more readable in code. Also fix tags for gases and infuse types tags getting loaded after recipes attempt to be resolved, so that tags do not exist initially and the recipe fails to load
22f7ddf - Fix chargepad back texture being a bit screwed up
a3bff2d - Bump version to 9.9.3
321afd4 - only copy a single item to dummy inv in Formulaic Assemblicator
378592d - tidy the item metas in the javadoc
75ed072 - fix issues with the change-factory-type slot. Closes #5675 - Container Slot will only accept valid items - Factory item inputs explicitly rejected - More efficient recipe type getter (should fix nbt related fails) - Output slot changed to an output
5585cf4 - pipes/cables/tubes: Don't send neighbour updates out when we should only need to ensure we get saved. RevertMe if chunk boundaries break again. Closes #5673
0efb9cd - wind generator item: only update angle once per render tick. Closes #5670
3ea9cb0 - Update de_de.lang (#5656)
f014479 - update ja_jp.lang line 336: unify translation into BuildCraft line 999: make more like to original pronounce("Hohlraum" is a borrowed term from German.)
15d25ed - Update ko_kr.lang
6abe348 - enable empty outputs for PRC recipes via CT. Closes #5598
bfb3b93 - add explicit dump button to infusion factories. Closes #5630
81ef5fb - Bump version to 9.8.3



