Origins

Origins

Mod

Players choose an Origin at the beginning of the game to gain benefits and drawbacks

Client and server Adventure

433.3k downloads
766 followers
Created3 years ago
Updated10 days ago

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1.16.5: Origins 0.7.2

Changelog

  • Added missing link to the issue tracker in the mod metadata
  • Added origin get command which retrieves the origin of a player in a certain layer, e.g. origin get Apace origins:origin
  • Fixed prevent_block_selection crashing when no condition is provided
  • Fixed damage_over_time always using an interval of 20 ticks, regardless of what is specified
  • Fixed modify_player_spawn falsely reading the dimension_distance_multiplier as an integer
  • Fixed origin set command not calling the "onChosen" callback (fixes players being set to Elytrian while wearing heavy armor not unequipping said armor)
  • Changed FallFlyingLib to use the new host - should allow add-ons to grab Origins as a dependency again without much trouble (thanks MerchantPug)
  • Fixed resource/cooldown bars rendering below vanilla overlays
  • Fixed apply_effect action executing on the client
  • Fixed a bug where modify_xp_gain would apply inconsistently
  • Fixed modify_projectile_damage with damage reduced to 0 or less still applying a hit
  • Fixed players with an Elytra power showing both their cape and the Elytra
  • Fixed players with the ignore_water power not being targeted by Drowned, or being able to receive the conduit power.
  • Cloned Spanish translation to other Spanish country codes
  • Updated Turkish translation (thanks Efimity)

Files

Origins-1.16.5-0.7.2.jar(1.83 MiB) Primary Download

External resources



Project members

Apace

Owner

eggohito

Maintainer


Technical information

License
MIT
Client side
required
Server side
required
Project ID