Origins

Origins

Mod

Players choose an Origin at the beginning of the game to gain benefits and drawbacks

Client and server Adventure

434.8k downloads
767 followers
Created3 years ago
Updated11 days ago

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1.17: Origins 1.1.3

Changelog

Origins

  • Fixed key badges showing "none" instead of the primary active key when no key is explicitly specified in the power

Apoli (updated to 2.0.4)

  • Made status effects synchronize to clients, so the status_effect condition works on client-side powers (like entity_glow or invisibility) (Thanks Pug)
  • Removed debug outputs from the modify item action
  • Fixed an error that occured when syncing some powers
  • Fixed on_block not properly checking for the actual block the player's standing on if that isn't a full block (e.g. soul sand)
  • Fixed modify_break_speed crashing when no block_condition is provided
  • Fixed powers which prevent entity actions (prevent_entity_use and prevent_being_used) not working correctly

Files

Origins-1.17-1.1.3.jar(2.03 MiB) Primary Download

External resources



Project members

Apace

Owner

eggohito

Maintainer


Technical information

License
MIT
Client side
required
Server side
required
Project ID