Origins

Origins

Mod

Players choose an Origin at the beginning of the game to gain benefits and drawbacks

Client and server Adventure

426.3k downloads
761 followers
Created3 years ago
Updated6 days ago

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1.18.2: Origins 1.4.0

Changelog

[A] indicates changes in Apoli (updated to 2.3.2), [O] indicates changes in Origins.

Additions

  • [O] Layer files now have an additional field called gui_title with two sub-fields view_origin and choose_origin, which override the default prompt at the top of the choose/view origin GUI for that layer. (thanks eggohito)
  • [O] The origin loot condition now also optionally supports a layer field. (thanks eggohito)
  • [A] Added Spanish translations. (thanks Golder06)

Changes

  • [A+O] Updated to 1.18.2. (thanks slapjd for the effort, even though I didn't end up using all of your code)
  • [O] Added integration for Enchantment Descriptions. (thanks Darkhax)
  • [O] Updated Spanish translations. (thanks Golder06)
  • [O] Updated the swim_speed power to be an attribute power instead of using the modify_swim_speed power type.

Fixes

  • [A] Fixed modify_block_state checking incorrect fields for integer properties, causing it to not function.
  • [A] Fixed distance_from_spawn and distance_from_coordinates conditions crashing when no offset or coordinates are specified.
  • [O] Updated the power phantomize_overlay to be hidden.

Files

Origins-1.18.2-1.4.0.jar(2.02 MiB) Primary Download

External resources



Project members

Apace

Owner

eggohito

Maintainer


Technical information

License
MIT
Client side
required
Server side
required
Project ID