- Added loot table for Fallen Knight
- Removed "A Living Log" entity
- Turned off Stamnina System
- Fixed Talismans not really working in Multiplayer
- Buffed for Repair Talismans
Introducing: The Fallen Knight
- Banished to the Nether for ages, the Fallen Knight now roams its depths. You have a chance to befriend them—if you can weaken (by lowering their health) them and offer a Soul Campfire. A secret is that the more its health, the more the damage and the lower the cooldown.
Biomes where you can encounter the Fallen Knights:
- Crimson Forest
- Crimson Glowing Woods
- Crimson Pinewood
- Redstone Abyss
- Infernal Holt
After befriending them:
Interact to command them to stay.
Sneak + Interact will put them into Patrolling Mode.

- fixed Chesters dup items when dead.
- Chesters now find it easier to sleep when they hear music around.
- added config for turning off the keepInventory debug log
- Fixed a minor bug with new update
Introduce: The Ender Chest
- Can only be found in The End
- Drop Eye of Ender below it to feed it for a surprise

- Changed spawn biome of Portaler
- Added debug log to find a mod that keeps changing the KeepInventory setting
- Portalers now have a chance to turn in to the end portal, and also has a chance to immediately turn to the end portal first spawn, default is the nether
- Fixed a really dumb bug with my code
- Updated spawn biome
- Fixed a weird issue
New Mobs: Portaler
- Portaler can be found in Overworld, It helps you teleport to The End or The Nether, the destination is based on its position in the Overworld, so each Portaler will have its unique position.

- Fixed Chester's animations freeze after sleeping
New Mobs (Chester and Enderchester)
Chester:
- Can only be tamed when sleeping
- Favorite food is bones
- Last seen at Redswood (Region Unexplorer)

Enderchester:
-
Can only be tamed when sleeping
-
Favorite food is Ender Pearls
-
Last seen at Shadow Forest (Better End)

-
Fixed some errors
- Just updating code
- Removed the addPassenger deadlock fix because ModernFix fixed it
- Added a stamina system
- Forgot to change my default config back...
- Fixed crashes with mobs spawning
- Fixed a really stupid bug that I made, about stopping interaction with beds, now it happens to all blocks



