Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
This SMP introduces a unique hierarchy-based PvP system that turns every kill into a dramatic shift of power. All players start neutral, but once a player kills another, roles are assigned: the killer becomes a Master, while the victim becomes their Servant. This change is permanent until circumstances alter the balance.
Servants suffer a penalty of three permanent hearts, while their Master gains one of those hearts as a bonus. This link binds the two together in a fragile but powerful alliance. If a Servant manages to kill another Servant, both they and their Master gain additional hearts, taken from the slain Servant. Masters can even decide whether Servants killed by their own followers should switch allegiance or remain weakened under their former Master’s control.
When a Master is killed, the hierarchy shifts again: one of their Servants is transferred to the victor’s team, while the defeated Master loses all bonuses for an hour before slowly regaining power. Masters also wield special abilities through a unique magic book, allowing them to summon or heal their Servants with a cooldown. They may also choose to release Servants, restoring their full health but losing the heart bonus.
Custom crafting recipes further shape the experience. A cursed Hammer allows players to mark a target—if that target dies or disconnects within an hour, they are banned for five days. Craftable Hearts let players increase their maximum health (up to a cap of 20), though expensive recipes and rare items make this a late-game luxury.
On top of this, the server includes several quality-of-life mods for smoother gameplay, and two custom mods designed to integrate directly with this hierarchy system, ensuring a seamless and original SMP experience.


