Compatibility
Minecraft: Java Edition
Platforms
Creators
Details
Changelog
- Priority Targeting of Players
Zombies constantly scan for nearby players within a 50-block radius.
They calculate distance to each player and target the closest uninfected player.
Fully infected players are ignored, effectively removing them from the zombie’s threat list.
If no uninfected players are nearby, the zombie stops targeting anyone.
Every 10 ticks, the plugin loops through all zombies in all worlds to refresh AI targets and abilities.
Zombies check if their current target is still valid, updating movement, potion attacks, or burster effects.
This ensures the AI remains responsive and adaptive in real-time.
If no valid target exists, zombies reset their target to null, preventing wandering aimlessly or attacking fully infected players.
This keeps AI efficient and purposeful, ensuring they always prioritize threats.



