- Settings changes:
- Removed setting 'Waving Normal Amount'
- Overhauled water surface rendering
- Fixed 'Rain Particle Weather' rendering
- Fixed bugs
- Re-added OptiFine support
- Added support for more 1.21 blocks
- Tweaked fantasy style (and others)
- Slightly tweaked many effects
- Fixed bugs
- Setting changes:
- Add settings 'Pale Garden Fog Density' and 'Pale Garden Fog Night Density'
- Removed setting 'Advanced Terrain-Sky Blending' (is now always on)
- Added effects for the pale garden biome
- Significantly improved terrain-sky blending
- Made far-away clouds fade into sky
- Fixed multiple bugs
- Tweaked some settings
- Setting changes:
- Added setting 'Shadows Brightness'
- Added settings 'Cel Sunlight Amount', 'Cel Ambient Amount', and 'Cel Blocklight Amount'
- Renamed setting 'WEATHER_LIGHT_MULT' to 'WEATHER_BRIGHTNESS_MULT'
- More misc settings updates (reordered settings, fixed typos, etc)
- Overhauled cel shading
- Fixed player names and nametags (and possibly more) not being transparent
- Misc tweaks to features
- Relaunched as "I Like Vanilla" (previously "What42's Shader Base")
- Now trying to be more exciting in general
- Major performance improvements through massive internal rewrites, though balanced out with more demanding settings (better shadows, sunrays, reflections, etc)
- Generally looks like, feels like, and still is What42's Shader Base, but comes with countless changes across the entire shader
- Fixed entities on 1.21.5
- v1.0 soon!
- Added Distant Horizons support
- Slightly improved volumetric sunrays
- Added settings for volumetric sunrays: 'Increment Amount' and 'Enter Amount'
- Added settings: 'Nether Ambient Brightness', 'End Ambient Brightness', and Nether Blocklight Brightness Mult'
- Added settings: 'Sunrays Amount Max Day' and 'Sunrays Amount Max Night' (only for volumetric sunrays)
- Moved settings: 'Sunrays Amount Sunrise' and 'Sunrays Amount Sunset' are now 'Sunrays Mult Sunrise' and 'Sunrays Mult Sunset'
- Fixed end sky
- Improved reflection fading
- Tweaked styles
- Improved motion blur
- Fixed hand jitter
- Fixed many setting values
- Maybe fixed phosphor (idk when it broke, it might've worked in b1.12.0)
- Tweaked sunrays amount calculations



