v1.4
on May 13, 2025v1.4
on May 13, 2025Changes:
- Added gamerule commands to customize scaling and conditions (see modrinth description for further info)
- Slightly adjusted default settings
v1.3 - 1.21.5
on Apr 7, 2025v1.3 - 1.21.5
on Apr 7, 2025v1.2
on Jan 3, 2025v1.2
on Jan 3, 2025Changes:
- Mobs now only scale in size when they can see the sky right after they spawned
v1.1
on Dec 3, 2024v1.1
on Dec 3, 2024v1.0
on Nov 6, 2024v1.0
on Nov 6, 2024This changelog reflects changes compared to the latest Nice Mobs Remastered version
Changes:
- scaling is now controlled by tag lists. This allows for easier customization.
- valid_for_small_scale controls what entity types can shrink in size
- valid_for_large_scale controls what entity types can grow in size
- valid_for_any_scale controls what entity types can shrink and grow in size