Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
A mod that adds a rare ore that lets you increase your maximum health and causes you to lose a heart upon death, making your hearts a precious resource.
New items:
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Heart Shard
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Heart Crystal
Hold right-click for 2 seconds to consume and gain one heart
(Also doubles as a musical instrument). -
Heart Crystal Upgrade
Used to create the Heart Crystal Chestplate in a Smithing Table
New Equipment:
-
Heart Crystal Chestplate
Grants varying levels of Regeneration while equipped, based on how much health you have.
11+ hearts: Regeneration II
6-10 hearts: Regeneration I
5- hearts: None
New blocks:
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Heart Crystal Ore & Deepslate Heart Crystal Ore
Generate similarly to Ancient Debris in the overworld from Y: 16 to Y: -64.
-
Heart Crystal Block
New mechanic:
Upon dying, you will lose one heart of max health (With a minimum of 3 hearts). This can be toggled on/off with the game rule "heartLossUponDeath" ("Lose Heart Upon Death"), but is turned on by default.
I wanted to do my own take on this kind of mod, since I like the idea of it being an ore and I think the Heart Crystal concept works really with the idea of max health loss (I know that part isn't for everyone though, hence the game rule to toggle it). If you choose to use this mod, I hope you enjoy it! And feel free to use this mod in modpacks if you want, I'm sure it'd work well with other mods. :)
(NOTE: I have yet to test this in a multiplayer environment, so there may or may not be bugs related to that. If there are, please let me know)
(NOTE 2: The 1.20.1 Forge backport may or may not have issues not found in the main 1.21.1 Neoforge version. I haven't found any that I haven't been able to fix, but if you find any I missed, please let me know)