Keepers of the Stones 3.5.0
on Feb 3, 2025What's new in Keepers of the Stones version 3.5.0?
- Mod ported to NeoForge 1.21.4
- Pehkui mod is no longer required
- [Bugfix] Some bugs fixed
Keepers of the Stones 3.4.0
on Jan 20, 2025What's new in Keepers of the Stones version 3.4.0?
- Mod ported to NeoForge 1.21.1
- [Bugfix] Fixed a bug related to projectiles that did not work in survival mode
Keepers of the Stones 3.3.0
on Apr 16, 2024What's new in Keepers of the Stones version 3.3.0?
- Mod ported to NeoForge 1.20.4
- [Bugfix] Some bugs fixed
Keepers of the Stones 3.2.2
on Mar 7, 2024What's new in Keepers of the Stones version 3.2.2?
- [Bugfix] Fixed a bug related to blocking shields
Keepers of the Stones 3.2.1
on Feb 26, 2024What's new in Keepers of the Stones version 3.2.1?
- Improved blocking of milk usage when the master effect is active
- [Bugfix] Fixed some bugs related to dimension
- [Bugfix] Fixed bugs related to variables in the mod
Keepers of the Stones 3.2.0
on Nov 19, 2023What's new in Keepers of the Stones version 3.2.0?
- Replaced the argument of the pw rechoice command with reset
- Added the ability to replace stones with other players using pw reset (if the player has a stone in his hand)
- [Bugfix] Fixed a bug when batteries were used and replaced ordinary armor
Keepers of the Stones 3.1.6
on Oct 12, 2023What's new in Keepers of the Stones version 3.1.6?
- Added the elemental_stones tag in the Forge namespace
- The message was deleted when entering the world because the link is outdated
- [Bugfix]
Keepers of the Stones 3.1.5
on Oct 5, 2023What's new in Keepers of the Stones version 3.1.5?
- Added translation lines to describe batteries
- Removed wild batteries and shards
- Removed ugly battle animations
- playerAnimator is no longer needed
Keepers of the Stones 3.1.4
on Sep 8, 2023What's new in Keepers of the Stones version 3.1.4?
- [Bugfix] Fixed GUI related bugs
Keepers of the Stones 3.1.3
on Sep 2, 2023What's new in Keepers of the Stones version 3.1.3?
- Porting the mod to the Minecraft version 1.20.1
- Added sculk shield for vacuum master
Keepers of the Stones 3.1.2
on Jun 29, 2023- [Bugfix] Fixed a bug with sending vacuum and space masters to the void
- [Bugfix] Fixed the recharge effect after the death of the mercury master
Keepers of the Stones 3.1.1
on Jun 27, 2023- [Bugfix] Fixed wooden shield position when using
Keepers of the Stones 3.1.0
on Jun 18, 2023- Update mod to MC 1.19.4
- Added dependency on the player Animator mod
- Added combat animation when using magic weapons
- Now the void trap blocks do not work against elements such as space and vacuum
- Added a whirlwind effect for air type elements attacks
- Redesigned time dilation mechanics
- Increased the number of blocks (from 16 to 64) that a random item gives
- Reduced time dilation damage
- The duration of the size change now depends on the level (level 1-2 gives 40 seconds, and level 3 for 1 min)
- Updated icon for energy elements
- Added a game rule that disables the golden dust stone - the rule is enabled by default
- The game rules have been moved to the misc
- Added Simplified Chinese language
Keepers of the Stones 3.1.0.6
on Jun 17, 2023NOTE: This is the latest beta for version 3.1.0!
- Updated icon for energy elements
- Added Simplified Chinese language
Keepers of the Stones 3.1.0.5
on Jun 15, 2023- Added new combat animations
- Added a game rule that disables the golden dust stone - the rule is enabled by default
- The game rules have been moved to the misc
- [Bugfix] Fixed dependency requirement
Keepers of the Stones 3.1.0.4
on Jun 11, 2023- Added dependency on the playerAnimator mod
- Added combat animation when using magic weapons
- [Bugfix] Fixed a bug with the infinite issuance of tnt from the explosion master
Keepers of the Stones 3.0.0
on Jun 11, 2023- Added new element - darkness
- Added amplifer crystal and its ore
- Added amplifer ring, it will remove the recharge effect
- Added reinforced batteries (they work for 10 minutes, unlike normal ones)
- Added 9 shards
- Added wild batteries
- Added a wild call effect that gives the player extra health
- Added new spell for water - biokinesis
- Added achievements for getting shards
- Redesigned shields of all elements, now they work as usual
- Reduced weapon strength and armor protection
- A pinch of gold dust has been replaced with a bag of gold dust
- A pinch of gold dust is now an element icon
- Elemental coins can no longer be bought from a villager
- Wild shard can be bought from a traveling merchant