Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
Tensura: Mysticism - v1.0.0.6
New
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We have MERGED with Tensura:Angels! All of Angels’ future content and current content is in Mysticism. This includes their races, skills, items, and so much more. To summarize, Golems added where players can use possession on them to gain a temporary body. The Angel, Tengu, Phantom, Chaos Doll, Daemon Doll, Fallen and Fallen Angel races have been added. Cryptid Essence can now drop from Hell Moths and Army Wasps, used for forced evolution into Phantom. You can find Darkness Cores in Ancient Cities.
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Spirit’s Intrinsic, Contract is here! Use the ability key to initiate a contract with your target. Your target will be prompted in chat where they can then choose to view your stats. More info in #contract.
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The Sculk Worm line now has a new Intrinsic, Burrow.
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Added new command, /mysticism get (player) soulQuality to check your Soul Quality in case you missed it. All players can run this without cheats. With cheats on, you can check other player's soul quality too.
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And it also comes with /mysticism edit (player) soulQuality too. For those cheaty little WHIPPERSNAPPERS!
Somehow and somewhen I hired the texturer who made all of the essence texturers in the base Tensura mod. So now Blaze Essence looks cool and not a retextured Dragon Essence. I LOVE YOU @letterh.
Now, the moment you've all been waiting for!
New Uniques:
Stagnator [50k MP] @sinfulacedia Compulsor [50k MP] @soupduperainygoop Inverse [50k MP] @propelguy Plunderer (Looter) [75k MP] The World [75k MP] (YES, it is what you think.) Cultivator [80k MP] @hvnbael. Spiritualist [80k MP] @"Cousin In Law" Vainglory (Evolves from Plunderer) [100k MP, Shadow Motion]
New Ultimates:
Sniper -> Heracles [300k MP] Seer -> Antevorta [300k MP] Engorger -> Adephaga [300k MP] Falsifier -> Xezbeth [300k MP] Stagnator -> Bushyasta [500k MP] Murderer -> Sandalphon [550k MP] Compulsor -> Pernida [550k MP] Inverse -> Antithesis [600k MP] Hidden Ruler -> Viciel [666,666 MP] Sloth -> Belphegor [1mil MP] Infinity Prison -> Uriel [1mil MP] Vainglory -> Laverna [1mil MP] Melancholy -> Oizys [1mil MP]
What do they all do? Who knows. Maybe it'll be on our BRAND NEW WIKI?
That's right. I enslaved had my staff set up a wiki filled with all of the new skills. And we'll add onto the wiki as we get more and more stuff too. Races should be live soon so please be patient with us. (Thankfully, no new races hehe)
https://trmysticism.wiki.gg/
Balancing
[Exoskeleton] has been nerfed. It no longer is toggleable when acquired. Instead, holding down the skill will give you the armor points. Releasing will remove the armor points. Gain 1 mastery point every 10 seconds. When mastered, [Exoskeleton] becomes toggleable.
All direwolves now need 50k EP by default to evolve across the board. All mystic/star direwolf evolutions now need 400k EP to evolve across the board. Tempest Wolf now needs Water/Wind/Space rather than Lightning/WInd/Space to better match lore.
Satanael has received major buffs. 10% chance to gain one Rampage level every 5 seconds when below 100% MP. 20% chance to gain one Rampage level every 5 seconds when above 100% MP. You no longer gain MP poisoning if you have Satanael. Stampede's Rampage stacks with whatever effect level of Rampage you had before. While under the effects of Infinite Prison, you can still use the skill. Frick you Rizzley.
Bug Fixes
- Fixed a bug related to awakenings granting you the ultimate version even if you hadn't mastered the unique.
- Fixed a bug where scrolling through your skill modes would cause the skill to go on cooldown.
- Fixed a lot of crashes lol.