What's New
- comprehensive End overhaul! Overhauled generation, additional mobs and multiple new biomes (Enderscape)
- Nether generation update - featuring improvements such as blackstone ores, vertical biome placement and terrain changes
- new mobs and structures in the Overworld and Nether (Friends and Foes)
- 11 new advancements
- improvements, fixes and more!
Added
- Enderscape
- Friends and Foes
- Resourceful Lib
- Inventory Management
- Multiplayer Server Pause
- iChunUtil
- BisectHosting Server Integration Menu
Changed
- updated Legacies' shaders
- reset player options
- added 11 new advancements (8 End advancements, 3 Nether advancements)
- improved inventory sorting buttons
- fixed a minor music bug within the custom menus
- coconuts are once again throwable
- brushes, flint and steel, shears, carrot-on-a-sticks, warped-fungus-on-a-sticks, shields and elytras can now be enchanted at the enchanting table
- fractured eyes can now be found within dungeons
- added internal nether generation overhaul datapack
- removed internal daylight time-pause datapack
- situational music no longer plays in Creative
- axes now take 2 durability on hit
- hold-swing has been disabled to improve block breaking responsiveness
- misc fixes and improvements
Updated
- Legacies Core
- Legacies and Legends
- Enchants and Expeditions
- Progression Reborn
- End Reborn
- Remnants
- Wilder Wild
- FrozenLib
- Balm
- Better Advancements
- Controlify
- Dynamic FPS
- Elytra Revamped
- Simple Discord RPC
- Wither's Wrath
Removed
- Incendium
- Incendium Biomes Only
- InvMove
- InvMoveCompats
- Lightweight Inventory Sorting
What's New
- combat update, hunger changes, braver bundles and better enchanting!
- a complete combat overhaul - including new damage values, attack speeds, reach and QOL features
- hunger rework - heal slower, but you no longer need almost-full hunger to regenerate health
- enchanting improvements - you now have improved chances of getting enchantments from your chiseled bookshelves in the table
- updated bundles - collect blocks in your offhand or place blocks randomly whilst shifting
- many smaller bug fixes and improvements
Added
- Braver Bundles
- Combat Nouveau
Changed
- fixed river biomes failing to generate
- edited Wilder Wild's mixin config
- edited Chiseled Enchanting's config
Updated
- Fabric Loader to 0.16.14
- Legacies Core
- Legacies and Legends
- Enchants and Expeditions
- Progression Reborn
- End Reborn
- Remnants
- Balm
- Biolith
- Bundles Beyond
- Carbasa
- Chat Patches
- Collective
- Controlify
- Discerning Furnace
- Drippy Loading Screen
- Dynamic FPS
- Elytra Revamped
- Faewulf's Lib
- FancyMenu
- FrozenLib
- Fzzy Config
- Lithium
- MidnightLib
- MoreFood
- NarrusYeetus No Error
- Particle Core
- Player Locator Plus
- Roughly Enough Items (REI)
- Shifting-Wares: VillagerConfig Addon
- Sodium
- Sodium Extras
- Trailier Tales
- True Ending: Ender Dragon Overhaul
- Variants&Ventures
- Wilder Wild
- World Host
- Xander's Sodium Options
Removed
- Stackable Bundles
- WindChime Unofficial Continued
Changed
- menus now animate while in windowed
- added button to toggle background animations
- blurred fallback backgrounds
- improved shader compatibility with snowlogged blocks and fragile ice
- slightly buffed protection enchantments (Armor Nerf config)
- disabled blockade snowlogging (Wilder Wild config)
Changed
- improved menu scaling and alignment / fixed misaligned menu animations
- Palm Trees no longer spawn in Jungles
- Archaeology Ruins are now more common
- you can no longer find crops (with the exception of wheat seeds) from breaking grass or ferns
- the max view distance has been set to 128
- fixed the snuffle fluff carpet recipe
- fixed 4 broken advancements
- certain items are no longer favourited in REI by default
- improved default options
Updated
- Legacies and Legends
- End Reborn
- Balm
- MoreFood
- Legacies Core
- Shifting Wares
Hey guys, it's been a little while, hasn't it? Hope you enjoy the new update!
Added
-
Aileron
-
Shifting-Wares: VillagerConfig Addon
Changed
-
updated shader configs
-
menu improvements
-
new custom window title
-
updated default modpack options
-
edited Wakes' config to fix wakes rendering black when viewed without shaders
-
made vanilla's villages and pillager outposts slightly more common and Towns and Towers' slightly rarer
-
disabled Supplementaries' Slice Maps
-
cleaned up duplicate mods
Updated
-
Fabric Loader
-
Fabric API
-
Fabric Language Kotlin
-
Complementary (+Euphoria) shaders
-
Legacies and Legends
-
Progression Reborn
-
Wilder Wild
-
Bundle Recipe
-
Dynamic Surroundings Remastered
-
Reese's Sodium Options
-
Sodium
-
Sodium Extra
-
Sodium Shadowy Path Blocks
-
Iris Shaders
-
Audaki Cart Engine
-
Every Compat
-
Friends and Foes
-
Geckolib
-
More Armor Trims *
-
More Axolotl Variants API
-
More Axolotl Variants Mod
-
Noisium
-
Necromonicon API
-
Nature's Spirit - Farmer's Delight Recipe Compat
-
Shifting Wares
-
Wakes
-
e4mc
-
cat_jam
-
Indium
-
VillagerConfig
-
Supplementaries
-
Moonlight Lib
-
ImmediatelyFast
Removed
-
Sodium Shader Support
-
DoesPotatoTick?
-
ShutUpMojang
-
No Telemetry
-
Disable Insecure Chat Toast
-
LazyDFU
-
EasyElytraTakeoff
-
Disable Firework Boost
-
Creeper Overhaul
-
Enderman Overhaul
-
Vivecraft
-
Default Server Properties
What's New
-
Sawmill, the stonecutter, but for wood
-
massively expanded the amount of maps you can fit in an Atlas
-
enchantable horse armour (Shiny Horses)
-
several updates, fixes and major improvements
Added
-
Replanting Crops
-
Sawmill
-
You Shall Not Spawn
-
Friends and Foes - Flowery Mooblooms
Changed
-
edited various configs
-
edited Legacies datapack
-
improved default keybinds - as such, your options have been reset
Updated
-
Legacies and Legends
-
Progression Reborn
-
Kiwi
-
Map Atlases
-
Sleep Tight
-
Friends and Foes