Always backup your save before updating.
This update changes configs so it is suggested you backup your mods and configs, then delete them from your profile (or you can create a new profile, copy the saves/resourcepacks/xaero etc) You can always contact us from discord if any problems occurs.
This is 1.6.0 but modrinth was having issues yesterday, so old version was broken, this is the fixed and ACTUALLY updated version of Nostalgia blast... Sorry for inconvenience...
Always backup your save before updating.
This update changes configs so it is suggested you backup your mods and configs, then delete them from your profile (or you can create a new profile, copy the saves/resourcepacks/xaero etc) You can always contact us from discord if any problems occurs.
- Updated 80% of the mods!
- Fixed some mods not loading!
- Removed specialmobs and mowziemobs, sorry, it was affecting performance too badly...
- Changed custom optimization style, now uses a sodium fork and is 3-4x more performant... Slightly unstable, be careful while using.
- Added BLAHAJ! That mod made me decide we gotta update!
- Removed Better Foliage... It isnt better guys come on.
- Added santas core, its not related to santa just cool extra building blocks :3
Please report any issues to our github.
Always backup your save before updating.
This update changes configs so it is suggested you backup your mods and configs, then delete them from your profile (or you can create a new profile, copy the saves/resourcepacks/xaero etc) You can always contact us from discord if any problems occurs.
This update is a quick fix to change the problem with low end computers cant start up game because of the multithreading mods added last update, it is added as an optional mod now. Chisel granite andesite and diorite added back as the old variants. So you should use your last backup from 1.4.0 if you have updated to 1.5.0
Always backup your save before updating.
THIS UPDATE HAS SOME ISSUES, PLEASE DIRECTLY SKIP TO 1.5.1
This update adds new mods so it is suggested you backup your mods and configs, then delete them from mods in your profile (or you can create a new profile, copy the saves/resourcepacks/xaero etc) You can always contact us from discord if any problems happens.
Added mods:
- Ztones and ChiselZtones
- updated version of chisel mod
- Zoomer
- Better Foliage(optional)
- Born in a barn
- Backhand
- Multithreadingandtweaks
- ArchitectureCraft
- Nifty Blocks
- SimplePings
Updated mods:
- Etfuturum
- AE2 fluid crafting
- AE2 stuff
- AE2 itself
- Archaicfix
- Backpack
- Betterp2p
- Forestry related mods
- BloodMagic
- Bugtorch
- Crafttweaker
- Enderio
- FTB stuff
- Hodgepodge
- IguanaTweaks
- MagicBees
- MouseTweaks
- Neodymium
- Not enough items and its addons
- Random things
- Storage Drawers
- Tinkers Construct related mods
- Thaumcraft and its addons
- Waila and its plugins
- Immersive cavegen
- Novacraft
- Mekanism
- Campfire Backport
- Dmod
- Etfuturum
- Foamfix
- Plonk
- Xaero mods
- Fastcraft
- Optifine (optional)
Removed mods:
- Baubles stuff (causes high amounts of lag and has multiple crash causing problems, unmaintaned.)
- Zen (unmaintaned, causes crashes.)
- Uncharted(has many missing biomes, not necessary)
Fixes:
- Disabled multiple types of rubber wood leaving IC2 one
- Added new textures to modernize look of game even further
- Reenabled optifine version shader support
- Fixed downloading fairylights and fairymod.
- Updated modernity texturepack
- Netherite scripts erroring.
This update that I have been planning to do waited too long because of irl (old school runescape) stuff. This update fixes changes:
- Some mods were causing modpack to not start up, solved that issue.
- Tin ore generation was bugged (even tho that is a great idea to only get tin from bushes, it gets irritating TOO fast)
- Added thaumic horizons, architecturecraft, better achievements.
- Updated everything else :p
BEFORE INSTALLING THIS UPDATE DELETE YOUR RESOURCEPACKS, MODS AND CONFIG FOLDER.
Whats changed?:
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Fixed few bugs about Tinkers Construct!
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Added missing/broken recipes!
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Replace Botania with official one.
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Fixed Skellys mistakes/ added uncharted and shipwrecks
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Fixed some broken stuff about netherite/dust.
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Fixed thermal expansion crash.
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Soul Campfires now setspawn when you right click them.
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Disabled magnet files.
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Updated mods.
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Updated localization lifes./s
Hello there! Another big update after last... not so big update for player base... This one is actually nice!
What's changed?:
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Moved internal files to make file size a bit smaller.
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Crystalized diamond now actually has correct data!
-
OREDIIIIICTS!!!
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Disabled some mobs that bugs out mob farms.
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Added new optionals menu: Optional mods... creative name.
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Removed extras from NEI
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Fixed RailCraft recipes not showing up.
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Fix old recipes without an oredict.
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Removed old junk from development.
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Disabled sacred trees... Better late than never.
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Changed optifine to a version without shader but gives more performance.
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Added NovaCraft: A mod that adds warden, lots of cool structures and a new ore generation!
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Fixed the energy issues with Industrial Craft 2. Made recipes a lot easier and less grindy. Sorry about that.
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Added wireless industry, a mod that can transport items fluids and energy wirelessly, and charge blocks+inventories!
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Added missing recipes.
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Mods updated.
Overhauled how mods are downloaded, now mods will download when joining the game instead of installing the game, but you will still need to update from site. Sorry.
Removed useless config files
Added optional optifine or developer optimized options.
Finished overhaul of ores, now they should drop raw versions normally AND should stop the inventory clogging issues :3
Added missing oredicts.
Everything is a bit more stable after some default option tweaking.
Fixed tab menu on servers.
Updated mods.
Added mods:
Decocraft: Should give you more options to decorate your house!
Matmos: More atmospheric feeling with sounds.
Chococraft: Adding new small friends for you to ride around and be your friend!
Uncharted: Showing a pop up when you enter a new biome!
Shipwrecks: Adding shipwrecks! Duh?