Lux v1.1 Patch 2
on Jul 3, 2024Lux v1.1 Patch 1
on Jan 30, 2024- Fix error in gbuffers_hand in older versions (1.12.x)
(This error caused the program gbuffers_hand to not compile correctly which resulted in the hand being completely invisible in older versions. Thusly I put out this patch version due to the fix being quite urgent.)
Lux v1.1
on Jan 26, 2024- Improved GGXVNDF sampling
- Improved environment specular performance
- Fixed wrong display of fog on water reflections
- Updated block mappings for 1.20.x
- Added dynamic handheld light
- Added dynamic handheld light setting
- Fixed missing base emission on hand with RP support ON
- Force OptiFine dynamic handlight to OFF
Lux v1.0
on May 19, 2023- Moved out of early access
- Initial v1.0 Release