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v2.2.1 ~ ALL 1.19.2

Changelog

Several fixes!

  • Fixed Large Biomes/Superflat not functioning (All mod versions)
  • Fixed Forge 1.20.2+ crashing on startup
  • Fixed an issue with hardcoded seeds (again) on Forge 1.18.2
  • Tweaked oceanside cliff generation
    • Even less snow should generate than before. There's still a very small amount, which is fixed if you have Lithostitched installed.
    • Cliffs generally will generally stop closer to oceans, preventing too much land biome "spilling" into ocean terrain
    • In addition to the previous change, ocean biomes will generate farther into cliffs near sea level, further reducing spillage
    • The bottom layer of cliff carving has been raised, preventing weirdness with ocean biome terrain generating higher than where cliffs carved down to
    • Steep cliffs similar to the ones in vanilla will also generate alongside the "carved" cliffs
  • Signficantly reduced the amount of Lush Caves leaking onto the surface near underground river entrances
  • Removed invalid license file (All mod versions)
  • Removed discord link (All fabric versions)

Files

tectonic-mod-1.19.2-v2.2.1.jar(248.78 KiB) Primary Download

External resources



Project members

Apollo

Owner


Technical information

License
MIT
Project ID