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v1.0.0 [1.19.3]

Changelog

Advanced Networking is now on version 1.0.0. This means that I have added all the functionality that I originally planned for the mod. I will probably still continue adding features and updates, but the rate might decrease.

  • Add new nodes
    • Add filter nodes. They allow restricting the types of items and fluids transferred.
    • Add storage inspection nodes, allowing you to read the capacity and fill level of storages.
  • Cable and interface improvements
    • Add ability to name interfaces and implement new selection screen for them.
    • Add gui to cable, replacing the old click-for-id system. Here you can set the names and quickly change modes.
    • Improve the placement of items in the creative screen.
  • Update YACL
    • Sliders in config have been replace by number fields for more control.
  • Update nodeflow
    • Added copy, paste and cut actions for context menu
    • Fix scrolling being broken in node selector
    • Fix node render order and make clicked node jump to top
  • Internal changes and fixes
    • Rework the stream system internally to remove one step and make future changes easier.
    • Fix a lot of translation related issues.
    • Update to new graphlib version and remove unnecessary debug renderer.
    • Set up gametest for automatic testing. Currently unused as I still have to figure out how to link interfaces properly.

As this release includes a lot of internal changes, please report any and all issues on github.

Files

advanced-networking-1.0.0+mc.1.19.3.jar(2.63 MiB) Primary Download
advanced-networking-1.0.0+mc.1.19.3-sources.jar(858.99 KiB) Download

External resources



Project members

MattiDragon

Owner


Technical information

License
Apache-2.0
Client side
required
Server side
required
Project ID