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Aerial Hell 0.6.3

Changelog

Hi :D Aerial Hell Release is now available for Forge 1.20.1 !! Additional news : Bosses difficulty adapts even more to the number of players around, now including special abilities / cooldown reduction ! Enjoy !

Changelog since 1.18.2 :

  • Worldgen update : Now two layers of island, with different biomes on bottom / top layers. Features & structures overhaul?

  • Bosses AI overhaul : less buggy than before (now use goals for abilities), and new "difficulty adaptation" abilities. Mud cycle mage clones himself, Lilith summons even more skulls, Chained God becomes very powerfull.. prepare yourself for a though figh !

  • Other entities shooting projectiles (& gliding turtle) AI overhaul

  • Reworked Head in the Clouds effect for 1.20.1

  • New Copper Pine Highland Forest (top layer)

  • New Glowing Boletus in islands top layer dark areas

  • Trimmable Aerial Hell armors (+custom trim materials !)

  • Added Arsonist upgrade template (to upgrade your netherite armor to arsonist)

  • Added raw ruby, volucite and azurite

  • Fixed Gliding Turtle problem with ambient sound

  • Fixed barrels (buggy since 1.18 release)

  • Fixed paintings (buggy since 1.18 release)

  • Fixed Fat Phantom not spawning (since 1.18)

  • and more (for more detailed changelogs, checkout this Discord server : https://discord.gg/JQK24qaKpS )

Files

aerialhell-0.6.3_forge1.20.1.jar(50.9 MiB) Primary Download

Project members

nicochart

Owner


Technical information

License
CC-BY-NC-SA-4.0
Client side
required
Server side
required
Project ID