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1.0.0

Changelog

So much has changed compared to Beta-0.5, patch notes will be a long one.

Patch Notes:

Updated Colorfly Mob

  • Added Animations in Morse code for the time of day, weather, and most nearby mobs (non-hostile). Also has an animation for when stuck in a cobweb
  • Added "cannot despawn naturally" mechanic via nametags and released Colorflies (much like fish or axolotl from buckets)
  • Added custom Goals for Colorfly, AI will now seem more random and more life-like.
  • Added ability to breathe underwater (like some Firefly species)
  • Added custom spawn conditions
  • Adjusted renderer (glowing, force-rendering distance, etc.)
  • Adjusted spawn biomes Greenfly [Flower_Forest, Dark_Forest, Lush_Caves, Swamp, Mangrove_Swamp, Meadow, Windswept_Forest, Taiga, Old_Growth_Pine_Taiga, Sunflower_Plains, Forest, Birch_Forest, Old_Growth_Birch_Forest] Bluefly [Flower_Forest, Dark_Forest, Lush_Caves]

Potions

  • Changed base duration from 2 > 1 minute
  • Added ability to also craft potion of glowing from rare Colorfly variant

Item Groups

  • Added Colorfly item group
  • Also added new items and blocks to appropriate vanilla item groups

Other

  • Added Spider mixin, Spiders will now attack Colorflies
  • Updated Images
  • Updated Readme
  • Updated License
  • Updated Dependencies
  • Adjusted DataGen
  • Added ModTags for Colorfly_Spawnable_On

Files

colorfly-1.0.0-1.19.3.jar(82.99 KiB) Primary Download

External resources



Project members

Doraadams

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID