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Combatify 1.20 1.1.8 Forge

Changelog

Changes:


  • Renamed to Combatify

  • Added namespace converter to convert items from old versions

  • Made entities inflate when being targeted if they are less than 0.9 blocks (or the config value)

  • Note: Forge requires MidnightLib, which currently does not work on the server. I have produced a patched version which is available on my GitHub


Config Changes:


  • Added a config option for how large an entity must be when targeting

  • Added Tiered Shields. (Gold and Wood have 30% Damage Reduction, Iron 40%, Diamond and Netherite 50%, and all tiers have 2.5 Knockback Resistance while Netherite has 5 Knockback Resistance. Gold will prevent Piglins from attacking you.)

  • Made new config JSON format for manipulating almost everything about an item which the mod changes or else would be useful (See wiki for information)

  • Removed old item attribute configs

  • Replaced Default Attack Speed Offset config with Base Hand Attack Speed

  • Modified Attack Speed config

  • Added Insta-Attack config

  • Added I-Frames for instant attacks

  • Removed client-side hit reach check

  • Made it possible for vanilla clients to join (OPT-IN FOR SERVERS, WILL MAKE PERFORMANCE WORSE IF VANILLA CLIENTS CONNECT)

  • Made a config to allow for End Crystals to not force 100% charge when attacking them

  • Added a config to allow you to sprint even with no hunger, matching CTS 5

  • Added a config to only allow you to block shields when fully charged

  • Added configs to modify shield disable times, namely the base disable time, cleaving bonus per level, and defender reduction.

  • Added Piercer, a config-specific enchantment gives 10% Armor Piercing per level (3 levels)

  • Added Defender, a config-specific enchantment that increases Shield Damage Protection by 1, Sword Damage Reduction by 12.5%, and Tiered Shield Damage Reduction by 10%, also removes 0.5 seconds when your shield gets disabled.

  • Made Longswords, and all weapons with Piercer enchantment, able to disable shields, but in exchange, all damage not protected by the shield loses the Armor Piercing effect

  • Added 1.11 fast healing as a config option

  • Buffed default Knife reach to 2.75

  • Made a new config that will allow for magic attacks to not produce I-Frames


Fixes:


  • Fixed CTS grace period

  • Proper Reach Entity Attributes support (no more crashes and using it won't break anything)

  • Fixed swing through grass

  • Removed Coyote Time

  • Fixed rendering issues

  • Fixed issue with sword blocking where it always cancels your sprint

  • Made Eating Interruption work as intended

  • Made enchantments work in commands

  • Fixed broken config options

  • Client-side changes to make it possible to reach from the correct length

  • Made small hitreg tweaks (I-Frames should no longer cause ghost hits)

  • Added a client-side mod check (you now need it on both sides to connect)

  • Made attribute-adjusting configs no longer require a restart (now work upon reconnect)

  • Fixed an oversight where Armor Piercing would work when using a bow in your offhand

  • Many internal changes that fix potential bugs

  • Removed Block Reach

  • Fixed Missed Attack Recovery

  • Fixed a client-side issue with attack speed when connecting to a dedicated server

Files

Combatify 1.20 1.1.8 Forge.jar(596.13 KiB) Primary Download

Project members

Alexandra-Myers

Owner

zOnlyKroks

Contributor


Technical information

License
GPL-3.0-only
Client side
required
Server side
required
Project ID