Compatibility
Minecraft: Java Edition
1.20.1
1.19.x
1.18.1–1.18.2
1.16.5
1.12.x
1.11.2
1.11
1.10.2
1.10
1.9.4
1.9
1.8.9
1.7.10
Platforms
Forge
Supported environments
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Details
Licensed MIT
Published last year
Updated 8 months ago
Changelog
1.1.0:
- Bug fixes on the tank. This means Deep Resonance now works properly on a server! Elec332 also did major changes so there should no longer be any threading issues and other problems.
- Doubled the maximum power a crystal will generate. So all your existing crystals will produce double power (same RF/t though)
- Changed the purifier so it can also work if there is only a tank at the top or the bottom. In that setup it will purify the liquid in-place. This makes it much easier to create in-place purification setups (only need one tank instead of five).
- You can now insert/remove liquids from a tank using a bucket or bottle. Does notwork for RCL though as that liquid has special attributes.
- The valve can now also make sure that the bottom tank has a certain amount of liquid in it
- Fixed the tank tooltips so that they again show the fluid contents of the tank while in your inventory. They also do this with one digit precision now.
- Implemented a new laser and lens system. With this system you can infuse RCL to improve it beyond what the normal system can do. With some effort you might be able to get a crystal that can produce 20000 RF/tick and has a total of 1 billion RF in it. To do this you need spent (or unspent, but that's wasteful) crystals and some catalyst items. Insert both in the laser, give it power and a redstone signal and you're good to go:
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- A correctly placed laser setup is like this: tank, lens, air, laser (pointing in the right direction)
- Note that the laser will not check if the block behind the lens is actually a tank and a tank that contains the right liquid (RCL). It will waste power and catalyst items if there is nothing useful after the lens! Be careful.
- The laser will infuse 500mB RCL at a time. So it takes out 500mB, infuse it with a catalyst item, and then it will inject the infused liquid back.
- There are various supported catalyst items (diamond, emerald, redstone, ender pearls, glowstone, gun powder, coal, blaze powder, ghast tears and nether stars). You can configure these in the config and even add other catalyst items. Some of these items also have negative effects so take care!
- Most catalysts have a cap. For example, with redstone you can only raise strength to 60%. If you want to go higher you need other materials. To get to 100% for strength and efficiency you will need ghast tears or nether stars.
- Some catalysts reduce purity. Nether star for example, reduces purity with 60%! Be careful with this as lowering the purity of the liquid to 0% will destroy 90% of it!
- Note that spent crystals with higher strength will be able to infuse more items (the blue bar in the laser GUI will raise higher)
- A tip: remember that the normal purifier system can purify up to 85%. So you can first purify to 85%, then infuse various things into the liquid (which might reduce purity a bit) then go back to 85% again with the normal purifier system and only then purify using the more expensive infusion process. Needs more machinery to set up but it saves on materials.
- The laser and generator controller now implement the EnderIO interface so that they connect visibly to insulated redstone cables. You still have to set strong signal on the EnderIO cable to have it work though.
- Added a creative only liquid injector to inject RCL into a tank (for testing purposes).
- Added Chinese translation from VictiniX.