Compatibility
Minecraft: Java Edition
1.21.1
1.20.4
Platforms
NeoForge
Supported environments
75% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Changelog
Added 4 new config options:
- base_health: The base health dragons should have when fully grown
- base_damage: The base damage dragons should have when fully grown
- allow_respawn: Should dragons be able to be re-summoned after they die? If this is turned off a dragon is completely lost on death, even if the owner isnt online when playing on a server
- respawn_time: The time in seconds that you have to wait to resummon a dragon after it dies, this is by default 60 seconds
Added dragon whistles
- Summoning a dragon now requires that you have a dragon whistle in your inventory that has been linked to a dragon.
- To use the dragon whistle, craft one of a specific dye color and shift right click on a dragon that hasnt already been linked.
- When using the summon keybind the top most valid whistle in the inventory will be used to determine what dragon is summoned
- With the introduction of whistles you can now have more then one dragon that you are able to summon
- The whistles functions similarly to modded ender chests and similar items, where crafting 2 of the same color of whistle will function the same, so losing a whistle doesnt lose the dragon.
New system for dragon armor
- Dragon armor has been made into its own item rather then using horse armor
- The icon and armor textures are still a work in progress but the armor itself is functional
- The armor can be found in some of the same locations as their horse counterparts
Misc
- Change the player model to use the position of the "rider" bone when found, PR from NordAct