Dynamic Surroundings: Fabric Edition

Dynamic Surroundings: Fabric Edition

Mod

Alters the fabric of Minecraft experience by weaving a tapestry of sound and visual effects

Client Adventure

66.3k downloads
288 followers
Created3 years ago
Updated3 months ago

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DynamicSurroundingsFabric

Changelog

Requirements

  • JAVA 16+ (I am using Adoptium https://adoptium.net/)
  • Fabric Loader >=0.12.1 (<-- Note the bump)
  • Fabric API 0.40.8+1.17 (<-- Note the bump)
  • 100% client side; no server side deployment needed

What's New

  • Enhanced Sound Processing. You guys apparently liked it enough, so I added it back.
    • Reverb (not echo) in caves and the like. Reverb and echo are two different things.
    • Block occlusion processing. Disabled by default.
    • Conversion of sound buffers on the fly to mono if needed. This will happen if a stereo sound is played in 3d space rather than global.
    • Though using background threads it can be intensive on lower end CPUs. Feature can be disabled in the configs.
  • Bow pull sound effect. Applies to players and skeleton like mobs.
  • [WIP] Online version checking message to chat window to get notified of mod updates. On by default.
  • Optional tweaks to some particle behaviors
    • Disable player potion swirls in first person. Off by default. (Not sure about you guys but these particles can cause me a bit of vertigo.)
    • Disable projectile particle effects. On by default.
  • /dstod Time of Day client command for displaying current in game Minecraft date
    • Experimental - need feedback whether it would be immersion breaking

Files

DynamicSurroundings-Fabric-1.17.1-0.0.2.jar(13.19 MiB) Primary Download

External resources



Project members

OreCruncher

Owner


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID