Egginator

Egginator

Mod

Throw eggs to capture creatures.

Server Game Mechanics

543 downloads
3 followers
Created6 months ago
Updated6 months ago

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1.1.2

Changelog

Changelog

  • 1.0.0
    • initial release.
  • 1.0.1
    • remove UUID storage to prevent rare case bugs.
  • 1.1.0
    • bump loader to 0.15 to use MixinExtras for extra compatibility.
    • nice Mojang updated unnecessary code since 1.20.2, so the new version only supports 1.20.1.
    • prevents chicks from spawning when hitting a living entity.
    • can use anvil to upgrade spawn eggs.
    • will spawn exact copies if used on a spawner block.
  • 1.1.1
    • spawn egg upgrade in anvil can correctly account for the material count.
    • fixes a bug where an egg could hit and trap more than 1 entity.
    • removes OnGround tag to prevent grounded capture stuck in half air if spawn ungrounded.
  • 1.1.2
    • now there doesn't need any player online for the spawner to work if required player range is lower than 0.
    • right-click sets the spawner normally as vanilla. Sneak-right-click sets the spawner to spawn exact copies.

Files

egginator-1.1.2.jar(303.62 KiB) Primary Download

Project members

ithilelda

Owner


Technical information

License
CC0-1.0
Client side
unsupported
Server side
required
Project ID