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[Fabric] Entity Texture Features [V3.1.4]-[1.19]

Changelog

[V3.1.4]

  • fixed a logic mistake causing high lag when additional mob textures (like sheep_fur.png) did not have the same or higher number of variations as the base texture
  • the Blocks property now also check the block the mob spawned inside of (allowing things like water, cave_air, flowers, torches, etc. to be used, and also fixes issues with soul-sand and mud not reading correctly)
  • added an option to enable / disable block entity emissive and custom textures as they currently do not support vanilla animated textures and may want to be disabled by such users
  • added some missed translation support (Still only english atm :/)

Files

entity-texture-features-3.1.4-mc1.19.jar(1.12 MiB) Primary Download

External resources



Project members

Traben

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID