EnviroMine for Galaxy Odyssey

EnviroMine for Galaxy Odyssey

Mod

EnviroMine fork with a couple bugfixes and features

Client and server AdventureWorld Generation

4,614 downloads
2 followers
Created2 years ago
Updateda year ago

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EnviroMine for Galaxy Odyssey

Changelog

  • Bugfix: EnviroMine debuffs (e.g. heatstroke) now correctly apply in every dimension that tracks the corresponding stat bar
  • Added general config option "Block Temperature Dropoff Power", which determines the dropoff power of block temperature effects. The new default value is 1, which results in a smaller radius of effect.
  • Blocks farther than 5 meters away can't influence your temperature
  • If you have fire resistance, your body temperature never goes above 37C
  • Vampire/Wolf/Werewolf player body temperatures sink below 37C at half the rate
  • Debuffs don't apply effects on the same tick that they expire
  • Removed Blindness/Night Vision combo when heatstroke 2+ effects trigger
  • Breaking a lit EnviroMine torch now drops the lit EnviroMine torch, rather than a vanilla torch
  • Bugfix: Renamed redundant config value to "Catch fire at high temperatures"
  • Updated checker changed to Modrinth

Files

EnviroMine-1.3.131.GO.jar(5.44 MiB) Primary Download

Project members

AstroTibs

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID