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Excessive Building [Forge] 1.20.1-2.1.0

Changelog

Version Release v2.1.0 (Forge/NeoForge: 1.20.1) (Fabric/Quilt: 1.20.1)
Major Update

Additions
• Added maple forests, these are a new biome with new plants and tree this however causes the mod to now require "Terrablender"
• Added the maple wood set (pastel orange), maple trees can be found in 3 different colors generating in maple forests (a new biome), or bought from wandering traders
• Added the willow wood set (pastel green), willow trees can be found generating in swamp biomes or bought from wandering traders
• Added golden birch forest biomes and golden birch trees, sapling can be bought from wandering traders
• Added terracotta bricks (comes in all 18 variants)
• Added smooth terracotta bricks (comes in all 18 variants)
• Added knitted wool (not all variants will be included on launch)
• Added reaching lamps which increase block reach when nearby
• Added miralen crystals includes all features of other crystal blocks including the new features, can be purchased from cleric villagers at level 3
• Added crystal bricks and tiles (variants include: amethyst, prismarine crystal, fiery, and kyanite)
• Added kyanite lamps and glass
• Added budding fiery and kyanite blocks, these will turn into their crystal variants over time and generate inside of their geodes
• Added hollow logs, logs with holes in the middle... yep
• Added a wood variant for each shelf variant
• Added a new block variant known as "pedestals", these come in variants for each pillar block
• Added ancient signs and hanging signs
• Brimstone blobs can now generate in the Nether like older versions did
• Added acorns which can be planted to grow one of three random maple trees, can be bought from wandering traders (still wip and only create oak trees)
• Added algae, a new plant that can float on water and generates in both swamps and mangrove swamps, can be bought from wandering traders
• Added roses, a new flower that generates in forest biomes aswell as two rare variants, can be bought from wandering traders (roses mixed with rose bushes can make rose bundles)
• Added grass, rooted dirt, and coarse dirt slabs (grass will not spread to allow more choice and rooted dirt can be bonemealed for roots)
• Fiery and kyanite crystals can now be used as trim materials for armor
• Added the excessive banner pattern which can be crafted from cobblestone bricks, crimson mosaic, and an oak alchemist shelf
• Added netherrack, end stone, and smooth basalt stairs, slabs, and vertical stairs
• Added wool stairs and slabs
• JEED translations have been added for the reaching effect
• Added a bunch of misc blocks such as: chiseled smooth stone bricks, smooth stone brick pillars, tuff brick pillars, mossy polished stone bricks, iron bar doors and trapdoors, and emerald bricks

Changes
• Changed the id of all lamp items, if you previously had any in your world they may break
• Changed most creative inventory sorting and added many new tabs to help with the clutter however the original Excessive Building tab will remain that contains all the blocks/items
• Changed the textures of ancient ladders, cobbled andesite, cobbled granite, and cobbled diorite
• Cobblestone, cobbled deepslate, and blackstone bricks no longer require clay in their recipes
• Brimstone & blackstone windows now output 2 blocks when being crafted
• Changed the recipes for shelf variants (in extension changed the loot table for alchemist shelves due to them being cheaper)
• Changed the crystal glass recipes
• Removed most old advancements and replaced them with higher quality advancements
• Renamed all previously existing shelves including vanilla to "Oak [variant] Shelf"
• Renamed empty potion shelves and water potion shelves to [variant] bottle shelf
• Oak bookshelves can now only be created from oak planks
• Grates can now be waterlogged
• Dirt slabs are no longer considered a secret block and now appear in the creative inventory
• Rainbow terracotta tiles no longer appear in the creative inventory to match other "secret" blocks
• Crystal blocks will now chime when hit by a projectile
• Rearranged the creative inventory... again

Removals
• Removed Excessive Building's polished basalt
• Removed recipes that turn crystal blocks into crystals

Bug Fixes
• Fixed an issue causing brimstone lamps from being craftable (Forge/Fabric)
• Fixed missing loot table for cobblestone brick vertical stairs (Forge/Fabric)
• Fixed pickaxes not mining fiery/kyanite clusters faster (Forge/Fabric)
• Added missing "flower_pots" tag (Forge/Fabric)
• Added missing loot tables for stripped ancient logs (Forge/Fabric)
• Added unique wood type sounds for cherry, bamboo, ancient, and nether ladder variants (Forge/Fabric)

Files

Excessive Building [Forge] 1.20.1-2.1.0.jar(3.66 MiB) Primary Download

Project members

Yirmiri

Owner


Technical information

License
ARR
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