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Habitat 1.2.0 for 1.19.2

Changelog

  • Added Edelweiss shrubs, found in cold mountains. Cannot be moved and can be sheared to get Edelweiss flowers.

  • Prolongation effect, increases duration of incoming effects. Obtained by making a suspicious stew with Edelweiss flowers.

  • Anthuriums, found in jungles. 4 colors: purple, red, white, yellow. Has tall flower and small flower versions. Using bone meal on small flower makes a tall flower. Breaking tall flower with shears drops 2 small flowers.

  • Dreadbuds, found in dark forests. Change in appearance as the local difficulty of the chunk changes. Breaking them gives the initial flower back, will adapt to the local difficulty quickly after being replanted.

  • Huge Ball Cacti, found in deserts. Can be obtained by using bone meal on Ball Cacti.

  • New passerine variants can now be added with datapacks.

  • Added another passerine easter egg skin.

  • Rafflesia cooldown now uses scheduled ticks. A redstone signal ends its cooldown.

  • Adjusted rarities of all naturally generated features.

  • Kabloom fruit pile block now breaks instantly and is triggered by redstone signals.

  • Kabloom pulp block is now explosion resistant and has a new model.

  • Removed all pooka mechanics, they now behave like regular rabbits. They will be reworked in the next update.

Files

habitat-1.2.0.jar(830.98 KiB) Primary Download

Project members

SnappyDragon64

Owner

Edmord

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID