Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
IMPORTANT: Almost every Custodian Mob IDs renamed
Added Quarantine Rifle, only seen briefly on the Halo 4 terminals. Behaves like a buffed Arcane Sentinel Beam
Added Yitai Custodian Weapon, with a long range mode and a beam mode
Added B.O.B and Arbiter armor sets (the latter with a sealed helmet variant)
Added a lot of Forerunner armor sets from Halo 4 and Halo Origins
Added new Forerunner mobs using the new content
Added Forerunner Sentinel Aggressor from Halo: Combat Evolved. As if we did not have enough beam-based weapons already, a new Sentinel Beam with a more red laser was added along side it
Added new Forerunner variants of the Hard Light tool set
Added Forerunner Armiger mob and armor set, the blue variant of the Lost Promethean (this new one being neutral)
Added new selectable species for the player: Forerunner Armiger. Grants iron golem sounds when hurt/dying and makes their blood glowing orange
Added two sets of armor based on Al-An from Subnautica
Added Ergaslyr and Kalvryr Variants, added the new AÃmaslyr-tier armor with variants too
Added new NevhaseÃba mobs
Added Armiger Armor randomized teleport, the same keybind behaves differently with both Forerunner Combat Skins and Custodian Armor Variants
Added Universal Coordinates item, making the management of Cosmic Gate data a lot easier in both singleplayer and multiplayer
Added Silver Shroud Nemesis + armor set and new sword
Added more Architect/Precursor content from Subnautica, including Robo-Crawlers, Ion Cubes, recipes for the Sigma Architects, a huge block selection... All of it to both serve a friend and consistently separate the Precursor art direction from Custodian's
All energy shielded armor is compatible with each other + shield visual effects enhanced
All Elite Helmets have HUD now
The command "mde" now has one more main string: "kits", a way to give the player loadouts based on species, rank and more
Forerunner Armiger Shell armor has long sleeves now and, with that, can be fully used in space. Also given sentinel-based shields now (reflected in the recipe too)
Custodian Ypirétis variants added and reworked. Any Custodian construct, because of lore logic, can only be tamed with Universal Abstract Data
Overall Custodian art direction changed/improved
Various Armor Textures fixed
Some helmets use new models now
Bungie Promethean weapons overheat now
Armor and mobs' knockback resistance reconsidered
Nerfed Yag Blocks
Buffed Titanium/Lead ore spawns
Covenant/Forerunner blocks ignite in blue Soul Fire now
Hard Light Bricks have animated textures now
Cosmic Gates can be used by the Silver Shroud players now
Most block textures that were 64x64 pixels resized to 32x32. Also redesigned visual Alloy, Covenant, Forerunner and Yag block materials (Example: Covenant blocks look more shiny, Forerunner blocks look more dusty and heavy...)
Forerunner "Golden" Textures now look golden (hilarious), including blocks, the Sentinel Major, its beam and scrap items
Forerunner Beam Emitter structure is now a near 1:1 replica of the one found in Halo: Reach's Installation 04 firefight map
Sigma Architect sounds' volume reduced by a 75%
Heavily optimized the mod's tick update usage
Some mobs accuracy when shooting greatly improved
Custodian/NevhaseÃba mobs' drops enhanced
Rebalanced Custodian Travelers' spawn rates
Fractal Suns and Shielded Object on The Prevalence/Pocket Dimension and Nevhatreqyos/Nevhatreqyos Barrens visually improved
A lot of insane small details, fixes and improvements
...
Removed sanity from Máekran
Files
Metadata
Release channel
ReleaseVersion number
1.6Loaders
Game versions
1.18.2Downloads
182Publication date
March 19, 2024 at 2:32 AMPublisher
Maekran
Owner