Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
Supported environments
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Creators
Details
Licensed ARR
Published 8 months ago
Updated 4 months ago
Changelog
Entities:
- Added variants of enemies
- Two new kinds of elites: Majors, and Zealots, while the normal (blue) ones are now called Mercenaries. Mercenaries are the weakest and most common, while zealots are stronger and rarer. Each rank is color coded (Blue is mercenary, red is major, and gold is zealot)
- New grunt variant: Heavy grunt. This one is still a work in progress, and for now is just a retextued grunt. I will remodel it at some point. Along with having more health, heavy grunts wield a fuel rod cannon. By default, grunts do not spawn at all. This can be changed with the doGruntSpawning gamerule
- Overhauled both the marine and ODST entities.
- Complete retexture of the marine armor
- Changed the appearances of both mobs.
- Both now look at the entity they are attacking, as well as... actually attacking
- No longer follow the player
- Other minor changes
- Added random entities. This basically just allows elites and such to spawn wielding different weapons in groups.
Other:
- Changed elite mercenary texture
- Fixed the spiker
Files
Metadata
Release channel
ReleaseVersion number
1.5.4Loaders
Game versions
1.20.1Downloads
28Publication date
April 17, 2024 at 12:15 AMPublisher
TapelessWings81
Owner