Mana and Artifice

Mana and Artifice

Mod

A splash of magic returns to Minecraft!

Client and server AdventureEquipmentGame MechanicsMagicManagement MobsTransportationUtilityWorld Generation

12.1k downloads
67 followers
Created2 years ago
Updated19 days ago

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Mana and Artifice 3.0.0.14

Changelog

Additions

  • Added a level check to construct container has fluid
  • Felled Oak now breaks nether wart blocks
  • Added a new projectile model for ice and earth
  • Updated lang files for chs and ko_kr, thank you TUsama, xiaoknya, and mihile!

Bug Fixes

  • Demon lord extinguishes nearby fires on death
  • Fixed construct crafting when the recipe makes more than one item
  • Fixed smite (and certain other sources) damaging allied constructs
  • Fixed has fluid level condition for constructs always returning true
  • Fixed a gui issue that made it appear like the fume filter could reset its burn time when the mote time ran out
  • Improved centering code on the lodestar gui
  • Fixed construct collecting items when not matching quantity
  • Fixed construct flying animation and speeds
  • Eldrin conduits are no longer pathable by mobs
  • Put in check code which should make manaweaving more compatible with PMMO
  • Fixed transforms for construct shields when held in hands
  • Fixed spawning of several structures; thank you Slickson!
  • Fixed an issue where a manaweaving altar attempting to copy a recipe could cause a crash

API Enhancements

  • Added flare control for orbit particle controller
  • Added some utility methods to SpellEffect to handle reagents cleanly and uniformly

Balance

  • Increased frost walker staff mist form duration for the undead

Files

mna-forge-1.20.1-3.0.0.14-all.jar(29.02 MiB) Primary Download

Project members

Mithion

Owner


Technical information

License
ARR
Client side
required
Server side
required
Project ID