Mana and Artifice

Mana and Artifice

Mod

A splash of magic returns to Minecraft!

Client and server AdventureEquipmentGame MechanicsMagicManagement MobsTransportationUtilityWorld Generation

12.1k downloads
67 followers
Created2 years ago
Updated19 days ago

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Mana and Artifice 3.0.0.8

Changelog

Additions

  • Added Russian translation for lang (not codex at this time)
  • Set up the public repo with the codex/lang files for easier translations via PR

Balance

  • Adjusted the graph for when faction mobs are tiered up, maximum tier and level will see a healthier mix of T2 and T3 mobs
  • Added a new tag for overworld spawns set up to not include mushroom biomes
  • Adjusted lantern wraith spawn conditions and weights

Bug Fixes

  • Fixed an issue related to camoflage that broke some utility entities used by modpacks as well as the bracelet of trickery
  • Fixed a texture issue with the Infernal Armor
  • Fixed an issue with sanctums that could cause crashes
  • Fixed undead sanctums not properly checking for allies
  • Fixed boss thesis drops
  • Fixed a crash with MrCrayfish gun mod
  • Fixed an off by one graphical issue in the Codex
  • Removed all references to Mojang's RandomSource within M&A particles and sounds in an attempt to fix the LegacyRandomSource crashing issue
  • Fixed an issue with the neural network's trainer that could cause crashes in extremely rare cases
  • Fixed a render crashing issue with the Runic Malus when placing a rune inside it

Files

mna-forge-1.20.1-3.0.0.8-all.jar(28.61 MiB) Primary Download

Project members

Mithion

Owner


Technical information

License
ARR
Client side
required
Server side
required
Project ID