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[1.20.2] Perspective 1.2.0

Changelog

Perspective 1.2.0 for 1.20.2

Licence Update: Perspective is now licensed under LGPL-v3.

Changelog

  • Added Update Checker.
  • Added Warning, Information, and Tutorial Toasts.
    • Development and Downgrade warning screens have been replaced by warning toasts.
    • When Super Secret Settings have been enabled for the first time, the player will see the following two toasts:
      • Super Secret Settings Tutorial Toast.
      • Photosensitivity Warning Toast.
    • When the April Fools' Prank is first enabled (per year), the player will see a toast explaining how to disable it.
  • Shaders will now only show their namespace when another shader shares the same name.
  • Depth Shaders will now automatically disable screen mode.
    • It is still recommended to set disable_screen_mode to true for depth shaders.
  • Renamed pig_overlay to pig_outer_layer to match vanilla.
    • Any resource packs that use this will need to be updated.
  • Fixed End Crystal Textured Entity.
  • Bee Textured Entity now has nectar, angry, and angry nectar textures.
  • Added hide_armor, hide_nametags and hide_players dataloaders.
    • This feature allows players to hide armour/nametags of specific players using resource packs.
  • Removed Ender Dragon Textured Entity.
    • This entity didn't work, even after various attempts to fix it.
      • This may get added back in a later update.
  • Added Hide Block Outline.
    • If this config option is enabled, the outline shown when targeting a block will not be rendered.
  • Added Hide Crosshair.
    • This config option has three values, false, dynamic, and true.
      • false: never hides the crosshair. (vanilla behaviour)
      • dynamic: only hides the crosshair when you are not targeting a block or entity.
      • true: always hides the crosshair.
  • Added Hide Players.
    • If this config option is enabled, all other players will not be rendered.
  • Added Show Death Co-Ordinates.
    • If this config option is enabled, your current co-ordinates will be shown on the death screen.
  • Removed Negative Zoom.
    • If the player was in Creative Flight, or had the speed effect, the camera could sometimes flip upside down.
  • Added minecraft:love shader.
    • This shader was used in the Love and Hugs april fools snapshot, and was not part of the original super secret settings.
  • Added Debug Overlay.
    • This overlay displays debug information about various Perspective features.
    • It also shows the current contents of the config.
  • Updated Perspective: Default Resource Pack.
    • Added sixteen_colors shader.
    • Revamped outlined shader.
    • Added silhouette shader.
    • Added crt shader.
    • Added rainbow shader.
    • Added pixelated shader.
    • Added mirror shader.
    • Added Mossy Skeleton Textured Entity.
    • Added Tee Bee Textured Entity.
    • Added Strawberry Fox Textured Entity.

Experimental

  • Added Super Secret Settings Shader Selection Screen.
  • Added perspective:foggy shader.

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Files

perspective-1.2.0+1.20.2.jar(1.15 MiB) Primary Download

Project members

MCLegoMan

Owner

Nettakrim

Contributor


Technical information

License
LGPL-3.0-or-later
Client side
required
Server side
unsupported
Project ID