Mekanism Additions

Mekanism Additions

Mod

Additions module for Mekanism, contains things that don't quite fit in the other modules.

Client and server Decoration

67.7k downloads
70 followers
Created2 years ago
Updated10 days ago

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Changelog

fb30c5f - Fix true dedication advancement
e553d4d - Fix removing modules disconnecting clients from servers
f55446c - Display what a bin is locked to in things like Jade
7603aae - Allow clearing text boxes by right-clicking them
8910190 - Make the gauge dropper transfer 250 mB by default instead of 256 mB to make it easier to transfer a bucket from one place to another
283053e - Actually fix empty locked bins not accepting items when double clicked with an empty hand
83c7032 - Fix certain cases where double-clicking to condense items into a stack wouldn't work properly in machines
164bb5a - Reorder QIO based advancements to not have them have a dep on polonium as they no longer require it to start the tree
2aa0e29 - Don't allow using a wrench to dismantle blocks that currently contain radioactive substances
cddc235 - Minor cleanup for a couple places we translate things
8eea470 - Fix capabilities not being invalidated when rotating a tile with a wrench
4f56533 - Fix missing chemical bar on the mekasuit when empty
6506162 - Don't directly pass keyPress or charType events to non-gui elements... Stops FTB Library from breaking enter handling in Mekanism text boxes
dba091e - Fix player momentum not persisting through teleporters in the same dimension
6d13eb0 - Remove clean from publish workflow, as theoretically it is always cleaned and will only contain the stuff we specifically want to cache. Hopefully this speeds up builds and doesn't break
f3ee85f - show percentage of jetpack fuel in HUD
f8fee14 - Add a per dashboard option to allow changing whether shift clicking items prioritizes open windows or the frequency (defaults to prioritizing the frequency) (#8027). Also fixes an issue with resizing the QIO dashboard when there are pinned crafting windows
4942528 - Always provide access to the inventory slots etc for multiblocks regardless of if they are formed or not to fix potential errors in the initial sync when opening a GUI
53dcfaf - Allow holding shift when using the QIO dashboard resize controls to maximize/minimize the dashboard
dae4b77 - use action bar for configuration card
89f227f - Link to wiki instead of main page given Aidan's site seems to be down
8a37da3 - Minor cleanup to LaserParticle
e94416f - Use vanilla's own render type for making the upgrades appear faded rather than a custom one
69e3334 - Use vanilla constant for max name length and doing an initial validation check of if a username is even valid
02d7f52 - Add a client side config for controlling whether JEI moves irrelevant items from the crafting inventory to the player's inventory or the frequency first (#8027), defaults to moving to the frequency
688802e - Make use of FluidStack#copyWithAmount
085c72a - Don't clamp the energy value of item containers that are dependent on other attachments (#8024)
1ec074e - Fix missing clearing a couple configuration types
c866e93 - Add a side tab for making it easier for players to change the recipe viewer reject target
33ba335 - New Crowdin updates (#8026)
f74513b - Bump version to 10.5.7

Files

MekanismAdditions-1.20.4-10.5.7.29.jar(1.05 MiB) Primary Download

External resources



Project members

pupnewfster

Owner

CyanideX

Artist

Ridanisaurus

Artist

thiakil

Dev


Technical information

License
MIT
Client side
required
Server side
required
Project ID