Compatibility
Minecraft: Java Edition
1.16.5
1.15.2
Platforms
Forge
Supported environments
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Creators
Details
Licensed ARR
Published 3 years ago
Updated last week
Changelog
0.10.1
Abilities
Gura Gura no Mi
- Gekishin
- Is now imbuable
Horu Horu no Mi
- Chiyu Hormone
- No longer acts like a heal but instead removes poison debuffs at the cost of HP
Fishman Karate
- Yarinami
- Made its hitbox bigger and can now go through blocks
Swordsman
- O Tatsumaki
- Increased damage from 20 to 30
Brawler
- Hakai Ho
- Disables guard like abilities down for 5s
Mobs
Targetting
- Mostly for open world npcs by taking into account a target's threat level
- The core of this change is that Trainers will no longer attack pirates/bandits unprovoked
- On the other hand NPCs will now calculate how much of a threat the enemy is and if its too much of a threat leave them alone, this serves to make Trainers untargetable by most open world NPCs, especially grunts.
- This will also apply for example to grunts not attacking captains of enemy factions, however the captains will most likely attack the grunts, this in turns creates scenarios where if there is already a fight going on grunts unable to target captains will rather flee than join the fight.
- Due to this new threat level the run away logic of npcs was updated as well and they will run without significant visual staggers instead of trying to fight back from time to time
Rewards
- Grunts doriki range is now between 500-1500 instead of 500-1000
- Snipers doriki range is now between 2000-3500 instead of 1500-2500
- Brutes doriki range is now between 2000-3500 instead of 1500-2500
- Captains doriki range is now between 3000-5000 instead of 2000-3000
- This means that overall the chances of getting more doriki per kill have increased for all npcs as well as higher minimum rewards for higher doriki player
Behavior and Abilities
- Grunts, Snipers and Brutes GCD got increased to 3s instead of 2s
- Captains were given a GCD of 2s instead of 0s
- This means the time between them using an ability is now higher
- Chance of NPCs spawning with Rankyaku was lowered from ~8% down to ~4%
Others
- Devil fruits will reincarnate into tangerines as well now, as with apples this only applies to dropped or stored fruits, it will not affect unharvested tangerine plants however.
- Increased the reincarnation range from 30 to 60 blocks
- Added a new client sided config option that toggles between Yellow and Blue Goro Goro no Mi, this applies to its item texture, all abilities and vfx it generates (particles and lightnings)
- It is disable by default since it is a preference not the official design.
Fixes
Abilities
- Fixed being able to use movement abilities while play dead is active
- Fixed being able to use movement abilities while Punk Corna Dio is active
- Fixed a bug with Punk Corna Dio where it stayed active if it lands in water
- Fixed Ryusei Kazan projectiles hitboxes
- Fixed Tenchi Meido not throwing enemies up in air
- Fixed Sube Deflect being immune to all projectiles
- Fixed Shourei not going on cooldown
- Fixed a rare incompatibility crash with Pekhui when using certain projectiles
- Fixed a bug where abilities relying on hits (such as Mes) would not work if Friendly Fire got enabled in the config
- Fishmans got their underwater mining bonus back
Others
- Fixed a crash caused by projectiles
- Fixed a random crash caused by empty wanted posters
- Fixed fruits not dropping from leaves when the config was set
- Fixed a rare crash caused by small marine bases spawning
- Fixed a warning that could spam the console whenever Shi Shishi Sonson was used
- Fixed spear items added by the mod (Mogura, Spear, Nonosama Trident) not being enchantable with trident enchantments at a table
- Fixed a bug where sometimes hitting knocked down entities would still rewards doriki/belly/bounty even if they wouldn't die
- Fixed a bug where challenges failed due to a timeout would still reward the last player in the group
- Fixed poneglyphs giving only Morgan challenges
- already spawned poneglyphs might be fixed by this and give correct challenges going forward as long as they were never interacted with previously
- Fixed Marines not being able to damage other Marine NPCs during challenges
- Fixed Cola bottles consuming 2 items instead of 1 from the stack
- Fixed Kairoseki enchantment not being able to hit logias
- Fixed the 2nd and 3rd Art of Weather trials not counting tempos at all
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
0.10.1Loaders
Game versions
1.16.5Downloads
5518Publication date
August 2, 2024 at 3:36 PMPublisher
Wynd
Owner