Compatibility
Minecraft: Java Edition
1.16.5
1.15.2
Platforms
Forge
Supported environments
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Creators
Details
Licensed ARR
Published 3 years ago
Updated last month
Changelog
0.10.2
Abilities
- Ability projectiles got a new system for their explosions and how many blocks they can affect as well as taking their resistance into account, in simple terms, the harder the blocks it goes through the less it'll exist, meaning if it just goes through air it will travel further than if it went through stone.
- Grab abilities were merged in the same pool meaning they can no longer be used at the same time.
- Punch abilities will get their usage consumed if dodged without triggering side effects.
- Abilities will now automatically deactivate when going between dimensions to avoid a number of potential issues
Kira Kira no Mi
- Cabochon Knuckle
- Can now be used in parallel with Diamond Body
Chiyu Chiyu no Mi
- Dandelions stacks maximum size is now 1
Sui Sui no Mi
- Free Swimming
- Going out of ground will no longer turn the ability off instead it will simply trigger gravity back on
Doctor
- First Aid
- Reworked its insanely low heal to the following:
- Initial heal consisting of 10% of the target's max HP (~25HP for max doriki)
- Regen effect for 5s, regenerating around 33 hp
- Totalling to around ~50 hp for max doriki
- Increased its cooldown from 10s to 15s
- Cannot be used on self anymore
- Reworked its insanely low heal to the following:
- Medic Bag Explosion
- Reworked its healing to the following:
- Heals the user for 20% of their max HP (~50HP for max doriki)
- Gives a 5s regen effect to all nearby allies with 10 blocks
- Still gives negative effects to enemies within the same range
- Reworked its healing to the following:
Electro
- Eleclaw
- Nerfed its paralysis to be in line with the other moves down from 10.5s to 0.5s
- Lowered its chance of occurrence from 30% to 10%
Mobs
- Mod NPCs will attack vanilla monsters again, however they will not use abilities when doing so
Config
- Simplified the Keep Stats after Death config
- the old NONE, AUTO, FULL, CUSTOM options was removed and all there is are the individual options for each stat
- the defaults are set as if it was the old AUTO
- you will need to update your config if you've previously used keep stats
Others
- Can no longer carry fruit users affected by kairoseki weakness
/check_fruits
command will no longer show usernames for non-op players- Added a new
take
subcommand for/pouch
using which you can take specific amounts from a pouch - Slowed down the growth of tangerine bushes
- NPCs will now use the gamerule
mobGriefing
for their abilities and destructive AIs - Marine player's loyalty will now decrease if they steal from marine bases or if they kill other marines (npc or player)
Datapacks
Tags
- Added 2 new item tags:
supreme_grade
great_grade
Loot Tables
increase_doriki
,increase_belly
,increase_extol
andincrease_bounty
now also accept asource
parameter denoting where the stat comes from.- Added new functions:
increase_loyalty
increase_hardening_exp
increase_observation_exp
- If an NPC has a pool named
mineminenomi:stats
it will no longer give stats (doriki, belly, bounty) according to the mod's logic, it assumes the pool will give these stats instead using functions such asincrease_doriki
orincrease_bounty
.
Advancements
- Added new triggers:
obtain_doriki
obtain_loyalty
obtain_bounty
Fixes
Abilities
- Some performance improvements regarding abilities that break/replace/check a lot of blocks, such as Goro's
- Thorns is no longer buffed by haki
- Fixed Awase Baori's projectile not being deleted if the ability is stopped early causing the bars to permanently remain in the world
- Fixed Free Swimming not getting turned off when exiting ground horizontally
- Fixed certain abilities not getting affected by haki
- Fixed certain unintended abilities triggering punch or grab abilities
Mobs
- Fixed NPCs not wanting to attack players due to broken faction checks
- Fixed an exploit with nightmare soldiers giving player doriki while knocked down
Others
- Fixed a potential crash with marine npcs when they received a command
- Fixed a crash with structures spawning flags wrongly
- Fixed couple of potential server crashes when challenges got finished
- Fixed a OFPW not saving data when the world stops causing circulation issues
- Fixed several OFPW issues related with players dying in various ways and with various configs resulting in fruits being locked
- Fixed cola getting resetted to 100 when joining the world
- Fixed the "Priceless Blade" advancement getting unlocked from replica weapons
- Fixed
/check_fruits history
subcommand not working - Fixed the Valkyrien Skies related crash when entering a challenge
- Fixed the FTB Chunks related crash when ability protections with block restoration enable were used
- Fixed an issue where playing with doMobSpawning set to false would break challenges
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
0.10.2Loaders
Game versions
1.16.5Downloads
805Publication date
September 20, 2024 at 9:53 PMPublisher
Wynd
Owner