Changelog
0.9.1
Abilities
- Darkness and Suna's Sand blocks will now do more indepth checks if the player can stand on them or not
Config
- New "Force Selection" option
- Opens the race, faction, fighting style menu upon joining the world if they're not already selected (false by default)
Others
- Players will respawn at max health after death now
- Made COMBINED the new default for Haoshoku Haki Unlock Logic config option
Fixes
Abilities
- Cola Overdrive will correctly remove cola now
- Fixed Awase Baori's bars not connecting
- Fixed Punk Corna Dio's bull not having a texture
- Fixed Punk Corna Dio not dashing / hitting anything in its path
- Fixed Shi shishi sonson still working if dropping your sword mid charging
- Fixed Sables not lifting any entities / blocks in air
- Fixed an issue where using /removedf while having Spring Hopper active would result in the jump boost getting stuck
- Fixed Coup de Vent not sending enemies flying
- Fixed Hakai Ho crashing when hitting multiple targets with the explosion
- Fixed Pain being usable without having Pain Repel ability unlocked
- Passives will no longer work while in Spectator mode
- Magu Magu no Mi's abilities will no longer replace Ancient Debris and Netherite blocks
- Fixed Gomu abilities not being able to hit Goro users
- Fixed Item Abilities needing both main and off hands empty in order to be used
- Fixed couple of death messages not being correctly written down
Config
- Fixed the COMBINED option of "Haoshoku Haki Unlock Logic" not unlocking it if the user was born with it
- Fixed Haoshoku Haki not changing its color based on the client's config in multiplayer
- Fixed Devil Fruits not getting their status updated to LOST when thrown in fire for "One Fruit per World" config
- Fixed a bug where Devil Fruits would disappear (without update) when shift right clicked into a chest, now they drop when the chest is closed
- Fixed a crash that would happen when the client's config wouldn't match the server's config on the "Ability Bars" config option
- Fixed fruits not being correctly represented in the encyclopedia on servers with "Randomized Fruits" enabled (Note: Fruits already registered in the encyclopedia will still be displayed wrongly due to how they got saved)
Others
- Lowered the number of npcs spawning in the open world (less of a fix per se but it might help with the lag)
- Fixed a rare crash that occurs when certain mod NPCs (most commonly the Brutes) would kill their target
- Fixed a bug where Vivre Cards would not rotate correctly towards their target
- Fixed a bug where players would be unable to pick up Vivre Cards from the ground while in creative
- Fixed the Color Palette item stacking
- Fixed being able to dye mod clothes that have no color variations
- Fixed the 1st Sniper Trial having an unlocalized objective
- Fixed Fighting Fish's attack range, for real this time
- Fixed mod enemies giving over 2k bounty per kill
- Fixed a potential crash occurring with "Cure X effect" objectives
Files
mine-mine-no-mi-1.16.5-0.9.1.jar(15.92 MiB) Primary Download
External resources
Featured versions
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Wynd
Owner
Technical information
License
ARR
Client side
required
Server side
required
Project ID