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Music Control 1.6.1+1.19.4

Changelog

  • Update to 1.19.4
  • Filter music/event by identifiers (translated by default). Some flags can be added to enhance searching.
    • <str1> <str2> will search for ids having strings <str1> or <str2> etc.
    • /and <str1> <str2> will search for ids having strings <str1> and <str2> etc.
    • @<str> will search for ids that contains <str> in their namespace (useful for datapacks)
    • #<str> will search for ids that contains <str> in their path
    • $<str> will search for raw ids instead of translated ids (<raw> = <namespace>:<path>)
    • !<str> will search for ids having string <str> case-sensitive.
  • Change description when no music is playing
  • Added possibility to print remaining time before next music
  • Fixed GUI panels warnings
  • Fixed music being overridden, causing no music in the end
  • Remove option panel and moved save button to config panel
  • Added random music delay option
    • If Off, delay between music is fixed to your configuration X
    • If On, it is random between [X / 2 ; X]
  • Added option to not fallback on default game music. If you want creepy biomes without music, you now can.

Full Changelog

Files

music_control-1.6.1+1.19.4.jar(1.37 MiB) Primary Download

External resources



Project members

Pardys

Owner


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID