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Oceanic Expase 1.0.3

Changelog

Fixes and organizing code

+ Changed all traslation names to include the mod id
   + This includes almost everything that's used in the .lang including entities, items, blocks, enchantments, subtitles, ect
   ~ This fixes a crash with Berries and Mobs + any future compatability
+ Added bonus check to useItem to not affect null entities
+ In BucketMobEvent moved the item check far earlier in the code
   ~ No math should be required if I'm just supposed to affect bucket stuff
+ Moved SoundHandler to init, renamed to OESounds
+ Removed RegistryHandler, split it into seperate areas
+ Removed unused models and code for Santa Hats

Files

OceanicExpanse-1.0.3.jar(4.43 MiB) Primary Download

Project members

SirSquidly

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID