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Oceanic Expanse 1.0.6

Changelog

Redone Pickled rendering and Bugfixes

+ Redone Pickled Rendering
+ Should make Pickled sync with most Drowned Rendering changes and fixes
   ~ Basically, rather than Pickled using a unqiue model, they use the vanilla zombie model, and then the intestines model is put atop it!
+ Fixed Turtles flopping on land
   ~ Yes, I fixed this before. Hopefully this stays fixed.
+ Added a max Y-level to the floor checks in WorldGenShellSand and WorldGenBlueIce
+ Tweaked the 'oe:entity.drowned.throw' to copy the sounds from 'item.trident.throw'
   ~ This fixes a warning over 'throw.ogg does not exist'
+ Added ModelPickledIntestines
- Removed Pickled Model and Pickled Dry Texture
   ~ No longer required

Files

OceanicExpanse-1.0.6.jar(4.42 MiB) Primary Download

Project members

SirSquidly

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID