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Oceanic Expanse 1.0.7

Changelog

A big bunch of various fixes

+ Added Descent Potion recipe
   ~ This was left out as an oversight
+ Added Coconut to the Ore Dictionaries 'cropCoconut' and 'foodCoconutMilk'
+ Added Enchantment Descriptions
+ Added Potion Descriptions
+ Added JEI Descriptions for some features
+ Fixed food Saturations being WAY too high
+ Fixed Dead Corals not dropping without Silk Touch
+ Added proper mining speeds for various blocks
   + Blue Ice
   + Coral Blocks
   + Shelly Sand
   + Turtle Eggs
+ Added Pickaxe as the mining tool for Blue Ice
+ Fixed Tridents being able to break blocks in Creative
+ Fixed Tridents not properly stopping on odd-shaped blocks like Snow Layers
+ Added Config for Disabling more features
   - Imapling
   - Channeling
+ Added a... theroetical fix for Buckets crashing on severs
   ~ I honeslty have no way to test this fix, so I hope I guessed correctly!
+ Fixed Drowned spawning in Dimensions they shouldn't
   ~ This fix was real lazy, I just added a dimension check. Likely to be changed later.
+ Renamed registerItems (was registerBlocks) in OEItems
   ~ Clearly I missed that while copy-pasting
+ Changed the OEItems imports slightly
   ~ Done for Readability
+ Added @SideOnly(Side.CLIENT) to all Particle classes
- Removed PotionEffectEvents, moved into PotionBase
- Removed the Pickled and Drowned Models, now we just use the Zombie Model
+ Pickled uses a new model adding the additions atop the vanilla zombie

Files

OceanicExpanse-1.0.7.jar(4.42 MiB) Primary Download

Project members

SirSquidly

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID