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Gravestones 1.0.3

Changelog

  • Added a configuration for whether gravestone decay is measured in real time or in server ticks
    • Real time is the amount of time in real life. This is recommended for medium-large servers since the timer will be unaffected by server lag. This was the default before this configuration was added.
    • Ticks is the amount of time the server is online, although it can vary due to server lag. This is recommended for singleplayer or small servers, since gravestones would be inaccessible while the world is offline but would still decay.
  • Added a configuration to allow gravestones to store player XP, which they previously did not.
  • Added a configuration to allow XP stored to decrease as the grave decays.
    • If enabled, the XP you get when reclaiming your grave will be divided by the decay stage of the grave. To put it simply, at Stage 1 you get 100% back, at Stage 2 only 50%, and Stage 3 only 33%
  • Changed the Gravestone Decay Time configuration to use a new configuration type in PneumonoCore, which allows much more flexibility with what you set the time as.
  • Added some API stuff that should make it easier to support other mods in the future
  • Using the above, added Trinkets API support thanks to Wouter173
  • (From PneumonoCore) Massively improved configuration screen, including icons that provide more information about the configuration itself

Files

gravestones-1.0.3-1.20.1.jar(90.11 KiB) Primary Download

Project members

Pneumono_

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID