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Umbrellas 1.2.0

Changelog

  • Regular fire can now boost umbrellas along with campfires
    • The blocks that boost Umbrellas are now determined via the tag umbrellas:boosts_umbrellas, meaning datapacks can add or remove blocks
  • Added Umbrella Durability (can be disabled in configs)
    • An Umbrella can last a total of 10 minutes straight in the rain before breaking
  • Umbrellas can now be enchanted with Unbreaking and Mending
  • The function of the Gliding enchantment has been split into two enchantments
    • Wind Catching (for boosting upwards in smoke)
      • There is now an achievement for getting a Wind Catching Umbrella, like the one for Gliding Umbrellas
    • Gliding (for slow falling)
  • When falling with an Umbrella, the player now moves their arm up (basically lets you more accurately roleplay as Mary Poppins)
    • This is purely visual and has no effect on gameplay
  • Added 5 new additional Umbrella designs
    • These designs are crafted with new recipes.
    • They're meant to have a specific look not obtainable with Umbrella Patterns, so they cannot be dyed/patterned
    • Most of them come from back when this was a private mod for a specific server, and some people got themselves personal Umbrella designs. I decided that, rather than let them go to waste, they should be added to the public version of the mod
  • These designs include:
    • Animals Umbrella
      • An Umbrella with an Axolotl and a Calico Cat sitting on it
    • Azalea Umbrella
      • A giant Flowering Azalea, large enough to function as an Umbrella
    • Galactic Umbrella
      • An Umbrella with Planets dangling down from strings
    • Gothic Umbrella
      • A gothic-inspired, fancy-looking Umbrella
    • Jellyfish Umbrella
      • A poor jellyfish that's been impaled on a spike, and now functions as an Umbrella

Files

umbrellas-1.2.0+1.20.1.jar(289.91 KiB) Primary Download

Project members

Pneumono_

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID