Scape and Run: Parasites

Scape and Run: Parasites

Mod

Add more dangerous mobs (type monster Parasite-themed) to your world

Client and server MobsWorld Generation

135.9k downloads
116 followers
Created2 years ago
Updateda month ago

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SRP v 1.9.19

Changelog

----------------------------------------------------------------------------------------------Changelog 1.9.19

====================================Fixes:

  • Major Fix: Beckons sometimes reseting evolution phases
  • Fixed Beckons spinning when spawning
  • Sometimes console spam when spawning entities
  • Rooter configuration options not working (Not Public)
  • Rooter Attributes not working (Not Public)
  • Devolution want killing all parasites, now if the parasites has a previously version it will spawn it
  • Fix Stage IV Beckon still suffocating in ceilings
  • Fix lures reporting wrong cooldown times
  • Fix host using underground sounds when not underground
  • Scents will now be deleted if the phase is below OneMind/Collective Consciousness phase (See new "CC Phase Locked" configuration option below to disable this fix)
  • "Evolution Parasite Lock List" option not working
  • Scents will now avoid being next to each other ("Scents now observe social distancing" -Modrome)
  • Beckons will no longer spawn from residue until RS chance is above 0
  • Parasites with a Scent Death Value below 3 should no longer create a scent
    • By default, this should include all Ancient-tiers, Rupters, Buglins, etc.
  • Adapted Arachnida step sounds not working
  • Dispatcher crashes

====================================Configuration:

  • "Phase Beckon Summoning Cooldown" option will be disabled for now

  • "Evolution Parasite Lock List" added "0;4;92"

  • "Evolution Parasite Lock List" added missing ids

  • "Mobs with new griefing task" added "srparasites:hi_golem;3;40;2"

  • Added Category for Evolution Phase 9

  • Added Category for Evolution Phase 10

New options:

  • "Needler Maximum Damage Player" - "Maximum damage this effect will inflict to the player." - SRPConfigSystems.cfg
  • "Needler Maximum Damage Monster" - "Maximum damage this effect will inflict to the Monster." - SRPConfigSystems.cfg
  • "Evolution No Players Gaining" - "True if parasites can gain points when there are no players in the server." - SRPConfigSystems.cfg
  • "Living Weapons HP Evolve" - "Value needed in order for Living weapons to evolve into Sentient Weapons." - SRPConfig.cfg
  • "Phase Parasites Always Variant" - "From this phase on, Parasites will always spawn as a variant if available." - SRPConfigSystems.cfg
  • "Phase Healing Affected" - "From this phase on, Healing is affected to non-parasites mobs." - SRPConfigSystems.cfg
  • "Phase Healing Affected Value" - "Value of the healing ." - SRPConfigSystems.cfg
  • "Phase Parasites Without XP" - "From this phase on, Parasites will no longer drop xp." - SRPConfigSystems.cfg
  • "Phase Parasites Stats Increase" - "From this phase on, Parasites will spawn with an increase of stats." - SRPConfigSystems.cfg
  • "Phase Parasites Stats Increase Value" - "Value." - SRPConfigSystems.cfg
  • "Phase Spawning Denied" - "From this phase on, only Parasites will spawn naturally." - SRPConfigSystems.cfg
  • "CC Phase Locked" - "Set to false for scents to be deleted if the phase is below CC required phase." - SRPConfigSystems.cfg
  • "Evolution Parasite Lock Message" - "Message sent to all players when a parasite is unlocked" - SRPConfigSystems.cfg
  • "Minimum Space Between Scents": Minimum distance the scent has to be from other scents. If a scent is within this distance from another scent, the newly-created (or loaded) scent will be deleted. - SRParasitesSystems.cfg
  • "Scent Spawn Death Parasite Chance" - Chance to spawn a Scent when a parasite is killed." - SRParasitesSystems.cfg
  • "Scent Player" - "Set to true if you want Scent to be activated only by Players" - SRParasitesSystems.cfg

Removed: - "Scent Mob Cap" - SRParasitesSystems.cfg

====================================General:

  • Living Weapons will now evolve into Sentient weapons by killing mobs
  • Living/Sentient Lance will now apply Needler on hit
  • Increased maximum phase number to 10
  • Parasites will not drop xp if the phase is too high
  • Parasites will only spawn naturally if the phase is too high
  • Parasites will always spawn as a variant if the phase is too high

====================================Mobs:

  • Changed Texture for Feral Human
  • Changed Texture for Feral Sheep
  • Small parasites (width <= 1 or height <= 1) will no longer spawn Beckons
  • Changed running animation for Feral Human
  • Changed running animation for Feral Villager
  • Reduced melee cooldown for all Feral versions by ~1/3
  • Added particle effects to all crude versions, same particles as feral versions
  • Increased Scent spawning cooldown for the Heed from 20 to 50 seconds

Gnat stats rebalanced: - Health changed: 17 -> 5 - Armor changed: 10 -> 2 - No longer drops XP upon player kill

==================================== We are especially grateful to the following people

  • KirbyKawaii
  • LukeUCraft
  • Starmitzy
  • Evan Wingerter
  • HiroNexus
  • Nicedragonking
  • koxu_malinowy
  • MaysiKitti
  • Zak
  • Jaktt
  • Rynhex
  • Ancient Overlord
  • Alstraire
  • SpiderTato
  • XIAOLONGZHANG
  • Airsmoke
  • Tarzan
  • Lava_Bucket
  • plush
  • Iké
  • The FacelessLord
  • Tabcaps
  • Crimson Gaming
  • Elsa
  • yodxxx1
  • HMShrub
  • Dutchevz
  • I_eat_beans_bruh
  • bruhsec
  • Icehead
  • Ahmed08
  • Fifermon
  • JanaRöhr
  • Golden Breeze
  • ppie00201221
  • NymbalaSergal
  • BlueFFlame
  • Hasuki Raven
  • hybridbattery
  • Sexual Grapefruit
  • Guest21730qe2#8094
  • ronald
  • Azkadrony
  • DeltaVire
  • Wartin
  • Spooky
  • Nanja!
  • RainingLamppost
  • Zecabone
  • Lifecraft
  • Grape Juice
  • LxnaAbxss
  • The_Harbinger69
  • bugengxinshiba
  • Doomsday
  • Dero
  • odxico
  • Salamand0r
  • tishaak
  • Thismightbekevin
  • sdbinkley
  • cloudybogdan
  • kazware
  • Weissair
  • Paul
  • fomy2176
  • genericvarient
  • CylexicDragonheart
  • ZETA
  • BigPumpkin
  • Vinnelli
  • AnderHorlo
  • Hurricane Lord
  • Bliketod
  • Fishman
  • roguetictac
  • Worawut Pitakbood
  • Blue Storm
  • Josh Leonard
  • TreeVirus
  • drevorubec
  • UtkarshX99
  • SaintedYapper
  • Jonny
  • E G
  • Vessel
  • Luka
  • Naomi Watkins
  • Lava_Bucket_
  • Blixer [WR]
  • Vector Zlezdekof
  • Icehead
  • Ragnar MK10
  • jumbledsnan 67
  • Birduim
  • Chester Fernandez
  • Kirby_Kawaii
  • Michael
  • Samuru
  • Brecker Breckao
  • HotDogHero
  • Ancient Overlord
  • VectorAce
  • Klime65536
  • Dovah
  • Null
  • Goozmaguze
  • JA-CHINA
  • XuYue
  • Sylvia
  • fierin plays
  • Fierylion
  • raptorfen
  • Selene
  • pacochill
  • Triang_L
  • Jaktt1337
  • coRReLL
  • Katy
  • Iustin Nica
  • Moony
  • Creeper Carts
  • Purple Snake Snak
  • Astolfo Mutsuki
  • Dr kortman
  • Daniel Hatfield
  • Moxium
  • shhaha
  • Trayn_Shadow
  • Zipzop zewm
  • ChoJoe
  • ZLL2
  • God
  • Skunk Stripes
  • Hoshea
  • Jeriel Santiago
  • christian talese
  • Bruno Roccasalva
  • camkat1212
  • El parásito
  • Nitsu
  • peprika
  • Timo Tikun
  • DJAiroldi
  • Ahm3d08
  • Jeka Potato
  • None_Arcadia
  • MoostachioCat
  • Joshua Guerrero
  • Volkov 0203
  • Leo Bodin
  • Razor Edge
  • Bullfighter
  • Steve
  • Sylrack
  • cboss999
  • Perfect Storm
  • Liam Whittier
  • KaijuCreeper
  • Fearthetater
  • xyw00
  • LoGosh J'R
  • LilithEECS
  • Henry Clade
  • Nymbala
  • The Hornstein Family
  • odxico co
  • Blue
  • Nill
  • JSwizzle
  • Ruin
  • shar0makai

for the support they have given us during these times <3

Files

SRParasites-1.12.2v1.9.19.jar(25.75 MiB) Primary Download

Project members

Dhanantry

Owner

Carvercarver1

Member

Pecora

Member

Rotch_Gwylt

Member

SABITRON

Member

Sereath

Member

Vetpetmon-Labs

Member


Technical information

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