Spellbound Enchantments

Spellbound Enchantments

Mod

Empower and expand your arsenal with 39 new enchantments.

Client and server EquipmentMagicUtility

13.3k downloads
29 followers
Created3 years ago
Updated7 months ago

Follow Save
Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.

Spellbound Enchantments v1.10.0

Changelog

Spellbound Enchantments 1.10.0 is out!

Additions: -Introduces Buffered, a 3-rank Unbreaking enchantment that builds up an overshield of durability -Introduces Demolition, a 5-rank efficiency alternative that causes explosions upon mining a block. It does not trigger if the block is mined instantly, and will always take at least a second to mine a block. The explosions always return item drops and do not destroy item drops or the user. Appears on picks, shovels, axes, and hoes. -Introduces Prospector, a 3-rank fortune alternative that extracts trace minerals from the earth. It will cause most blocks to drop pebbles and shards that can be combined into raw material, with much greater rates while breaking blocks near matching ore. Rates and bonus ores are defined via datapack. -Add the Bag of Rocks and Bag of Trophies items, which on right click will add their contents to any rock or trophy collecting tool in your other hand.

Changes: -Photosynthetic and Skotosynthetic don't interrupting mining with repairs, and function anywhere in your inventory. -Legacy produces a Bag of Rocks and/or Bag of Trophies when a tool with it and a corresponding enchantment breaks. -Shielded adds Shielded Hearts to the HUD, letting users know how shielded they are at a glance. -Phase Leap and Strafe are midair jumps, greatly improving user control and eliminating interference in day to day life. -Attractive and Repulsive only effect Living and Item Entities. -Polygamous and Monogamous add armor instead of protection. -Enchantment descriptions include the enchantment's category to make enchantment compatibility more clear. -All enchantments support configurable soft and hard level caps. The soft level cap is the highest that can users can reasonably get via enchanting, while the hard cap is the highest level the enchantment can attain via treasure or anvil work. -All enchantments support configurable enchanting power, allowing users to define the enchanting range in which they appear.

Files

spellbound-1.10.0.jar(251.86 KiB) Primary Download

Project members

TigerOfTroy

Owner


Technical information

License
CC0-1.0
Client side
required
Server side
required
Project ID