Compatibility
Minecraft: Java Edition
1.21–1.21.1
1.20.1
Platforms
Fabric
Supported environments
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Details
Licensed MIT
Published 7 months ago
Updated 2 weeks ago
Changelog
1.6.0
HUD rendering overhaul The initial idea of splitting a bar into three textures per "layer" to allow for easy change of the bar length, came with the cost of massive FPS drops. With this rewrite the bar size is no longer changeable with a simple config option. Each 'layer' consists of only 1 texture (which can have configurable dimensions). In addition, the texture can be dynamically replaced by another texture (with configurable dimensions) depending on the max value.
- removed 'is_centered' option, as it was redundant and unnecessarily complicated
- 'fill_direction' no longer chooses between a horizontal and a vertical 'texture set', it only determines the direction from which the bar is filled. This means that changing between horizontal and vertical resource bars also requires a texture change.
- added the option to display an icon (with configurable texture id and dimensions). This can be toggled independently of the bar and the number.
Files
Metadata
Release channel
ReleaseVersion number
1.6.0Loaders
Game versions
1.20.1Downloads
180Publication date
December 8, 2024 at 6:28 PMPublisher
TheRedBrain
Member