Compatibility
Minecraft: Java Edition
1.21–1.21.1
1.20–1.20.4
1.19.x
1.18.2
Platforms
Fabric
Supported environments
75% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Licensed ARR
Published 11 months ago
Updated last month
Changelog
This is a small scale update themed to fix a bug.
Universal QOL Changes:
- The datapack can actually function in Forge Origin 1.20.1. But some subpowers would still not...
- Colored all the powers' name. Orange = Active skill, Green = All Positive, Yellow = Mixed, Red = All Negative.
Active Skill[Pounce]:
Added Content:
If you kill something with the damage modifier on(like those hits where you can hear a fox.bite sound), the second jump's CD is resetted. So you can do some sick comboing when there's a lot of monsters around. I find it very satisfying when doing chain pouncing and murder everything >:3
Active Skill[Hunt]:
Added Content:
- Everytime you trigger the extra damage during hunt, the hunt duration is prolonged for 1.5s.
- But, there is now a damage threshold of >1 damage, so you can't autoclick with empty hand and exploit it. (Probably doesn't matter, cuz you can still spam with a sword...)
Passive Skill[Timidity]:
Fixed Bug:
You will not infinitely shake if there is nothing to fear now.
Files
Metadata
Release channel
ReleaseVersion number
2.6.0Loaders
Game versions
1.20.1Downloads
24Publication date
December 22, 2023 at 12:07 PMPublisher
ThDilos
Owner