Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
A mostly Nerfing & Performance-focusing update
For Comparision with V4.0.1(Last Version):
Tested using Spark Server Profiler 1 min
1.20.1: ~34.5% Server load decrease
1.21.1: ~76.8% Server load decrease
Note: For 1.21.1 Version, my CPU is constantly throttling when running this Origin, and hit high 85 even in Human Origin.
The Client might have some issues rendering. This might be fixed in later Origin version, nothing I can do for now.
Main Changelog
General QOL Changes:
- Reduced server load by optimising code structures
- Added more infos and highlighted some important info for most powers, on Origin GUI
- Removed 2 custom damage types and added 1 that will be used against you
- Implemented an Optional Power System, where you can choose to disable inconsistent powers in exchange for performance and consistency. Currently you can remove "Remove Fall Sound" and "Walk on Powder Snow(Added in this version)"
Active Skill Pounce
Changed Contents:
- Corrected After-Pouncing Vulnerability Damage Bonus to be as intended (+100% to you by Default OP Level 4)
- Redistributed Damage Bonuses:
- Pounce Damage Boost is reduced (+200% -> +100%)
- Magnetic Field Enhanced Pounce Damage Boost is increased (25% -> 125% and 15% -> 62.5%)
TL;DR: Redistributed damage bonuses so that High Damage is more difficult to achieve, but you still get the same highest possible damage.
Active Skill Hunt
Changed Contents:
- Extra Strike Damage Reduced: 3 -> 2
- Extra Strike Damage now bypass Enchantments and Resistance (TRUE DAMAGE) [Not available for <1.19.4]
Active Skill Foxify
Fixed Bugs:
Fixed Hitbox Height not resetted properly.
Changed Contents:
- Foxtype change is now in real time, you don't need to re-enter [Sleepin Mode] to change Fox displayed
- Tweaked the Hitbox Height and Eye Height so that your view is always slightly above the Fox displayed
- Fox on your head sleep when you enter [Sleepin Mode], and Return to sit when you change to Sit
- If you right click a fox with no item, you can Boop them (Use the same cooldown of 3s of the interactions done to you)
Passive Skill Foxiality
Changed Contents:
- When you break a sweet berry bush, you get back a sweet berries in case you place one down accidentally
- If you are invisible using Active Skill Hunt, Wolf and Polar Bear will notice you if you get too close to them
- Removed predators damage bonus to you [Not for <1.19.4]
- Whenever predators (Wolf, Polar Bear and Entity with Tag "foxie_predator") deal damage to you, they will do a even deadlier EXTRA STRIKE to you (Negative Effects, Bypass Invincible Frame, Armor, Resistance and Enchantments) [Not for <1.19.4]
TL:DR: DO NOT WALK TOWARDS WOLF, EVEN WITH MAXED GEARS
Passive Skill Fast-Paced
Changed Content:
Removed Emergency Starvation System. Realistic but mostly useless and confusing
Passive Skill Agility
Changed Content:
Shifted Fall Sound Mute to be an Optional Power due to its inconsistency
Fox Player Model
- Adjusted Script w.r.t Base Fox's V4.1.0
- Better Crouching Animation, added crouch walking
- Your offhand item will be held in mouth
- Pouncing will make your root model rotate based on your velocity
- You only have 1 tail if you only use Base Fox
- If you are using Fox evolutions, as your Karma grows (+ve or -ve), you gain more tails. And unlock 9 tails when either Karmic Fox is unlocked
- Added a new action into the emotion wheel, that lets you change the number of tails displayed (Limit between 1-Your current karma tails)
- If you pounce straight down into snow block, and face directly down, there will be a stuck animation playing, and stopped when you move
Files
Metadata
Release channel
ReleaseVersion number
4.1.0Loaders
Game versions
1.19.4–1.20.4Downloads
18Publication date
November 21, 2024 at 11:47 AMPublisher
ThDilos
Owner